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WiiFlow 4.2.1 r441 [maj : 31/12]

MessagePosté: Dim 11 Oct 2009 01:02
par Jiiwah

WiiFlow 4.2.1 r441
Basé sur Wiiflow 1.1 d'Hibern

Image

Suite à la sortie de Wiiflow 1.1, Hibern a rendu publique ses sources et a quitté son projet.
Plusieurs codeurs se sont succédé pour continuer à faire vivre mon (notre) loader préféré.
Il y a eu : Narolez, hulkhodn, r-win et Miigotu
Les codeurs actuels sont : OverjoY, Fledge68 et FIX94


[BBvideo 640,360]https://www.youtube.com/watch?v=myZG-JdJzEE[/BBvideo]

Menu interne au topic
Caractéristiques Générales - Mini Tuto - Modifications apportées
Téléchargement - Forwarders - Thèmes




Caractéristiques Générales
* Lance les jeux Wii sur une partition formaté en FAT32/NTFS/WBFS/EXT2,3,4
* Lance les DVD Wii et GameCube sur DVD.
* Lance les jeux GameCube grâce à DML/DM/DEVOLUTION
* Lance les WiiWare et Virtual Console sur NAND émulée
* Lance les homebrews sur SD ou HDD
* Lance des roms grâce aux plugins, ainsi que des films
* D'extraire votre NAND réelle
* Possibilité d'avoir ses sauvegardes de jeux Wii sur NAND émulée (fonction copie réelle/émulée émulée/réelle)
* Permet d'utiliser Neek2o r90+
* Possibilité de mettre vos jeux, chaînes, homebrews... en catégories
* Un coverflow différent pour vos isos Wii, votre NAND réelle/émulée, vos Homebrews, jeux GC...
* Mise à jour via Wiiflow
* Supporte les fanarts et vidéos (trailers)
* Visualisation de l'animation de la chaîne du jeu Wii
* Retourner sur WiiFlow en quittant un jeu
* Supporte les Cheat codes, des txt codes et Ocarina
* Supporte les .mp3 et .ogg
* Affiche le cIOS utilisé sur l'écran "About" (l'icône ?)
* Supporte 4 wiimotes, nunchucks, manette classique, guitare et balance board
* Téléchargement des jaquettes/infos de jeux via GameTDB
* Compatible vWii



Mini Tuto
Vous trouverez le tuto sur le WIKI (en).

Si vous voulez gouter aux joies de neek2o, suivez ce tuto : Installer neek2o.
Merci à mamule et le staff pour leur travail




Modifications apportées
r441 : WiiFlow 4.2.1
Hey everyone, FIX94 here with WiiFlow 4.2.1.
Since I cant really remember all changes I probably will forget half of them, but you can find all of them for sure:
-Sourceflow, now you can view all sources in a coverflow too
-Completely reworked default theme by mamule, thanks to him alot for all the work
-added experimental autoboot function for source menu buttons, just add "autoboot=ID" for channel, wii and gc game buttons or "autoboot=TITLE" for plugin and homebrew buttons. Replace ID/TITLE with the game ID/Title you want to boot when clicking on the button of course.
-added "allow_b_on_questionmark" to the wiiflow.ini so you can disable the random game bootup when pressing b on the question mark icon
-added new source menu config menu access it via startup settings menu
-wiiflow will now slightly fadeout to black after one minute of no activity
-added Nintendont GC Loader support
-added custom titles support for plugin roms
-added 4 nand presets to the nand setting page 2
-added the vwii widescreen fix by tueidj
-added quite alot of new options to wiiflow to set various things
-fixed ALOT of bugs which prevented games from booting, letting wiiflow crash etc
Happy new year!
r440 : WiiFlow 4.2
Hey everyone, finally its time again for a release here! :)
Now we do move up to 4.2 because of all the big additions to wiiflow!
The main new features are
-a FTP Server
-a File Explorer
-a Language Downloader
-a Path Selector for both wiiflow paths and Emulated NAND paths
-a custom banner downloader
-a WAD Installer for Emu NAND Channels
-an automated MIOS installer for different GC games
-a new Source Menu feature to select multiple coverflows to display at the same time
I hope that includes most of the important changes.
You can find the FTP Server and File Explorer in the Home Menu of WiiFlow
The WAD Installer is used via the File Explorer, you can also uninstall Channels now from your Emu NAND using the same way as for every other game
The Language Downloader is located in the general settings as well as the Path Selectors
The custom banner downloader are in the per-game settings, mainly downloading GC banners
To use the automated MIOS installation just use the new "mios" folder in your wiiflow main folder, copy in dm.wad for diosmios, dml.wad for diosmios lite, qfusb.wad for quadforce usb, qfsd.wad for quadforce sd and mios.wad for the regular mios, the wads you need to copy in depend on your personal usage
To use the new Source Menu features just go into the startup settings and enable Multisource, you can use the + button to select more than one source then.
WiiFlow now also has full compatibility to UStealth, a tool to hide your HDD from the WiiU question if you want to format it, check out gbatemp.net/threads/352786 for more details about that tool.
now this is just the list of big things, yet again they are alot of smaller additions and as always bugfixes, cleanups and speedups.
To find out more about the new release you can join the irc channel #wiiflow on irc.abjects.net or just go to the gbatemp.net wiiflow thread and just ask what you want to ask.
Thanks to everyone still supporting the project, especially to fledge68, Ayatus, mamule and all the beta testers and contributors behind the scenes!
Have Fun!
r439 : WiiFlow 4.1.3
hey guys, time to update to 4.1.3!
not much changed this time but you know stability updates are important, thats the log:
-added my ntsc-j patch for gc games, meaning you should be able to play japanese gc games on non-japanese properly now
-updated the wii game video patching, now if you set video patching to normal or higher, it will also apply the sneek video patch, this will give you a much higher compatility in patching video modes
-added fwrite patch, just set debugger to OSReport
-fixed up some neek rev checks
-replaced the "Disabled" hooktype by "AUTO", meaning it will automatically set the hooktype VBI for you if you want to use cheats but forgot to select a hooktype
-added debugger pause back, it will be automatically enabled if you just use debugger but no cheats
-added full plugin dol path support, meaning if you use for example dolFile=usb1:/apps/snes9xgx/boot.dol as dol file path, wiiflow will also load it from there, if you just specify for example dolFile=snes9xgx.dol, wiiflow will add the plugin path to it to build like usb1:/wiiflow/plugins/snes9xgx.dol for loading
-added plugin dol path auto partition searching, meaning if you do dolFile=apps/snes9xgx/boot.dol, wiiflow will check through sd:/apps/snes9xgx/boot.dol, then usb1:/apps/snes9xgx/boot.dol, etc.
-updated wiiflows libraries, this should give more stability especially for cover loading
-added quadforce 4+ support
-added a new plugin argument, {name_no_ext}, it will get replaced by the filename, just without its extension
-now required and selected categories are cleared whenever you change source(s)
r438 : WiiFlow 4.1.2
hey guys, FIX94 here, felt like releasing 4.1.2 today, theres not much changed but still they are bugs in 4.1.1 we should fix fast ;)
-fixed a fatal bug that you cant see your wii games on first boot
-fixed plugin music doesnt work if you dont have background music normally
-fixed custom missing covers doesnt work properly
-rewrote parts of the alphabetic sort system, now the plugins in the plugin menu are also sorted
-added support for korean wii games (use it with neek or a korean wii)
-removed the press b on channel icon to switch to emu nand and back, this is now done on the fly by just selecting NAND as partition, of course this function is still completely disabled for neek users ;)
-removed the ios and force cios load options from the ini so they are only settable in the wiiflow startup menu from now on, that should stop wiiflow with mixing up ini and nand save options
-added a ini option to disable the source menu, use_source (enabled by default)
-finally added a "Back" button to the startup menu
-added plugin subfolder cache file creation to prevent overwriting on same filenames based on the coverFolder option in plugin inis, "subfolder_cache" in "EMULATOR" domain, enabled by default (thx matt0620 for base patches)
r437 : WiiFlow 4.1.1
Hey guys, happy easter!
Finally after 4 months I think its time to give out 4.1.1, according to my svn program we changed 143 files, so I'm not sure if I'll get everything written down in this small log. Currently I dont have much time because of important life stuff, so I cant remember everything done in those 4 months here. Let me just name a few important changes to you:
-changed back the homebrew bootup size, should fix homebrew booting for the 3tb+ hdd users
-hardcore speedup for channel booting using the real dol instead of loading the apploader, added a gui option per game to switch back to boot apploader if its needed for compatility reasons, with that real dol we can also finally do patching, so you can force video modes, languages etc in your wiiware and virtualconsole stuff
-made the wii disc light option also compatible with wii games and channels, if you enable this option the disc light will always be on if you play the game where you enabled it
-fixed up the wiimote controls, now should be working better with extensions like nunchuk and classic controller, unwanted problems like when pressing c on the nunchuk makes the coverflow going left are fixed this way
-changed our ios patching system, that means people with the issue of missing text in wiiflow should finally see everything just fine again
-FINALLY added a option to use the usb port 1, just check out the startup options in the general settings, as soon as you selected the port there and you go back wiiflow will apply that change on the fly, also this option is working per wii using our wiiflow save file, so if you use wiiflow on another wii it will use the options set from this wii and not on your own one
-updated the gc disc 2 support, now you can finally handle both discs separate, so for example if you hide disc 2 it wont hide disc 1 too, also improved the devolution support, more filenames are getting checked (gam1, gam2 and disc2 compared to gam1 only)
-added a random game booting option, simply press b on the question mark icon to boot some random game in your current coverflow
-added a way to combine multiple coverflows, only works if you use wiiflow packs for the source menu, then you can simply press b on the pictures of the coverflows you want to combine, go back and everything is mixed
-fixed the configuration file handling of wiiflow when they are on a NTFS partition
-added the dios-mios screenshot feature option, you can set it per game
-after returning wiiflow from a game etc you now will get back to the coverflow you were in before, it wont just reset back to the wii game coverflow anymore
-if only one music file exist which is played then wiiflow wont show that information in the top corner of the screen
-and last but not least, wiiflow is a bit faster, cleaner and more compatible, things got cleaned up alot again
I guess thats it, if you find more things consider them as easter egg :P
r436 : WiiFlow 4.1
Lets begin the new year with wiiflow 4.1 :D
This time you dont just get bugfixes, also some cool new features and modifcations are there :)
At first, you have a new menu in the global settings, page 2, now you can set the cIOS load management directly in wiiflow, so if wiiflow runs better in a cIOS, just enable force cIOS load, or if you want the default cIOS 250 instead of 249, just set the force cIOS rev to 250 etc.
Wiiflow will now also auto create a savegame on your wii, and yes, a normal savegame which you can see in the system menu, there we save our new cIOS stuff from now on, and in the future we will for sure move more into that since the NAND loading time is much shorter!
Also, the credits button in the main coverflow is replaced by the help button (makes much more sense), and the help button in the home menu is replaced by a install game button.
To the game installation, finally you can directly select the partition from now on where you want to install the game, no need to go into global settings anymore and set the partition there to something else :)
Also we now have full vWii compatility, the forwarder is updated, using my new nand loader, and d2x works again, using my new installer and davebaols updated cIOS sources.
The stupid shutdown bug should be fixed now lol, as well as all NAND emulation bugs from SD card. Most network init bugs should be fixed now too, if you still have some play around with the "async_network" option in your wiiflow.ini a bit, for some people its better with and for some better without.
If you dont want to use the sd card to make debug logs may use the wifi gecko option, its much better and more detailed now in the debug output, even more than the sd card log! You can use the wifi gecko reader as always, see the readme in it.
The categories menu is now also affected by parental lock, so nothing bad can happen there anymore. Also if you select a partition for a plugin, it will be saved specifically for that plugin, that means easier plugin partition management. Last may important point is wiiflow now can load homebrew dols and elfs up to 32mb, old limit was 16mb.
I wont mention all the other cleanups, bugfixes and whatever done in this rev, but all that stuff should be reason enough to call it 4.1, have fun with this rev guys :)

r435 : WiiFlow 4.0.5
Here is 4.0.5, and again it focuses on bugfixing, the bugs introduced with 4.0.3 are just too critical and still not fully fixed, I hope this time we have found the most annoying ones :)
In short that revision fixes more memory leaks, hopefully fixes all the device mounting issues your guys had, also plugins should display correctly now, not with the half of it missing, booting gamecube games in neek hopefully works now, wiiflow should basically run in wiiu wii mode (you cannot boot wii or gamecube games yet, channels homebrew and plugins work), added support for the new homebrew channel 1.1.1 and newer, wiiflow will automatically reload the cache if a new version is found from now on to prevent bugs or missing games, the general boot method changed from everything wiiflow can boot, that is a bit cleaner, you shouldn't notice any noticable difference though, its more in the code, also I've added a battery bar so you can actually see the power level of your wiimotes, you can find it in the home menu, the debug messages should be cleaner and more detailed now, also the wifi gecko is improved, it should be at least as good as the sd gecko now, still it cannot print as much as the usb gecko.
Yea, that should be everything important for now, we will see us with the next release again, wiiflow is not dead just because of the wiiu, its wii mode can play wiiflow perfectly fine so I wont forget working on it if anybody thought that :P

r434 : WiiFlow 4.0.4
Hello again guys, here is 4.0.4 for you!
This revision can be seen as stability update, we did not add alot this time because we are more focused on fixing bugs currently, hopefully this revision fixes most of the bugs you guys have with 4.0.3, I wont list all bugfixes because that would take a few days :P
If you get problems with this revision, then just stay with 4.0.3, because this rev is as said mainly fixing, and maybe new bugs came into that rev because of all changes we did, you know as it always happens if you fix something a new bug will appear.
However, they are a few new things which should be written down:
-added new option "dml_activity_led" (enabled by default), this controls the Drive LED when DIOS-MIOS (Lite) is busy
-added new option "force_cios_rev" (0 by default), if you set it to a IOS number like "222" then wiiflow will use IOS222 as AUTO setting and will reload to IOS222 if you enable the "force_cios_load" option as well
-added transparency handling for homebrew view icon.png pics
-increased max source menu buttons to 72
-added detection for newer devolution revisions
It can be that very soon another new rev will come up, depending on when we begin adding features again to the stable revs here.

r433 : WiiFlow 4.0.3
So here is 4.0.3 for you guys, alot of changes were made again, wiiflow is
faster, safer, more stable, etc.
I'll just copy-paste a few changes now in here:
-recompiled mload modules for hermes cIOS
-added sdhc module for hermes cIOS
-fixed booting wii games from sd card
-improved wii game support via sd card, now you can use hermes, wanin and d2x (not d2x only anymore)
-moved some more stuff to boot wii games into the external booter
-added gecko debug prints to external booter
-automatically disabling savegame emulator if you want to boot a wii game via hermes or waninkoko cIOS
-added new option to wiiflow.ini [GENERAL] section, "display_music_info" (enabled by default), if you disable it the information on top of the screen if music got changed will be hidden
-fixed fanart usage
-fixed not working force FAT (should fix dolphin-emu sd card)
-changed plugin INI system, check out the plugin pack v6
-FINALLY rewrote the game list creator code, the new one is faster and smaller, I cant promise its bugfree though :P
-fixed wiiflow autoboot feature (for programs like crap)
-made gprintf, fmt and sfmt a bit more safe
-fixed some important stuff in wiiflow itself, less corruption of the dol and more static stuff to get it back to stability
-fixed creation of the playlog
-fixed and changed the way Wiiflow checks for neek2o (uneek2o r92 beta 12+ req)
-fixed IOS reloading for Wii games in neek2o mode
-fixed Devolution support of memcard.bin's less than 16MB (Thanks Tueidj)
-fixed using .wip codes in wii games
-added support for wiiflow internal boot method in neek2o, so you can use cheats, debugger etc if you boot channels in neek2o (doesnt work if you are in real nand and just select boot neek)
-fixed using usb gecko debugger without cheats enabled
-fixed rebooting wiiflow with holding down b and pressing home twice
-some general cleanup and bugfixing stuff

r432 : WiiFlow 4.0.2
Here is 4.0.2 for you guys, lemme give the whole long changelog:
-corrected a bug that the usb hdd does not get hooked up properly after IOS
reload
-increased usable memory of wiiflow
-made channel launching alot of more safe, problems with it should be gone
-fixed cheats in wiiware/virtual console
-if wii gets turned off do a full shutdown and ignore standby
-added thread for IOS58 mode which reads a random sector from the usb hdd every
second if the hdd is more than 20 seconds idle to keep it alive
-fixed game boots if you just press a and the pointer is off screen
-fixed problems with controlling menu via dpad
-fixed wii game installer
-added music resume after ios reload/enabling nand emulator
-draw button text the same way as labels to fix problems with displaying things
like _ or '
-added message about current song playing on song start/change, it will fly in
for 3 seconds and then fly out again
-fixed possible crashes with "force_cios_load" option
-added simple check if we are in dolphin-emu mode, no need to define something
or recompile wiiflow (thanks skidau)
-general code cleanup, speedup
Because I'm too lazy atm to properly check all changes I'll just copy paste in
the changes from the other devs :P
Changes from OverjoY:
-Fixed Nand Emulation from SD-card
-Fixed "CheckSave" functions
-Fixed feature to flash a save file from emulated NAND back to real NAND
-Some minor code cleanups and bug fixes Because support for Wiiflow is currently
only available in uneek2o and uneek2o is only able to use emulated nand dumps
from the first partition on the USB- device the neek2o options are disabled now
if a nand dump from another partition or SD-card is used
neek2o: (neek2o r93+ only)
-Fixed return to channel function for titles on emulated NAND
-Added an option in wiiflow.ini: launchwiiflow in "NEEK2O" domain If this option
is set to "no" the "exit to" option in home menu will launch neek2o SM instead
of the "DWFA" channel
-If the return to channel option is set neek2o will return to that specific
title if that title exists on the emulated nand, even if the title was launched
from real NAND
Changes from fledge68:
-Fixed homebrew mode saving current item
-Fixed favorites_on_startup, renamed it save_favorites_mode, defaults to off set
to yes and wiiflow will remember if favorites was on or off for each view/mode,
Still can be set on page 4 of config menu
-Fixed favorites and parental lock for plugins, Parental lock might come in
handy for movies
-And restored save for categories_v4.ini on exit of wiiflow
-changed categories_v4.ini one last time. Sorry but this should speed up wiiflow
when you use categories
-replacing strings of 0's and 1's with ASCII characters 33 on up, So if you have
a game in category 1 and you have 20 categories, instead of a long number all
you will see is ! which is way shorter and will take wiiflow much less time to
read, Also if a game isn't in any category there will be nothing after the =
-added categories for individual plugins, Wiiflow checks to see if only one
plugin is selected and if so then uses the categories for that one plugin, So
for example you can have categories for your movies when you only use the
mplayerce plugin

r431 : WiiFlow 4.0.1
Here is 4.0.1, its like a bugfix update, so lets list the fixes:
-fixed return to wiiflow in ios reloading wii games
-added support for 3 more 2 disc gamecube games for installing (thanks etheboss)
-improved wav banner sound loop support
-auto reload to cIOS on disc game boot for backup disc support
-fixed possible bug on usb remount if IOS got changed
-proper shutdown of devices on wiiflow end (boot game, exit to, etc)
-fixed fatal bug in usb mounting (broken timeout for slow hdds)
-fixed devolution usage with slow hdds
Also some more things changed:
-dont display the base in about in IOS58 mode (because IOS58 base IOS58 is kinda stupid to display :P)
-now you can have as many categories as you want.
-copied the idea of selected, hidden, and required categories from USB Loader GX. Thanks Cyan. Checkmark = selected, X = Hidden, and + = Required.
-redid categories.ini layout and renamed it categories_v4.ini so you can copy and paste settings from the old one to the new one. Each view (USB,DML,EMU,NAND,HOMEBREW) has it's own numcategories, category names, and category settings. All games are now seperated based on the view. Don't forget to add 1 to numcategories for the show All mode.
-Replaced All checkbox with CLEAR button which clears all checkboxes so no category is selected and all games will be shown.
-Added features to the Game Selected Categories Menu. Now the title is the title of the current game. You can now press plus(+) and minus(-) on wiimote to go to the next or previous games without going back to previous screen making it easier to setup categories for your games.
note: all changes will not be saved in categories_v4.ini unless you exit wiiflow or launch a game.
-language and help files updated (thanks to all translators)
-temporary disabled internal wiiflow update feature
That may be not much, but I'm sure it'll increase stability and usability for you guys.

r430 : -uploaded libraries and updated meta.xml

r429 : WiiFlow 4.0
So yea hello everyone, you see that right, here is some update for you, and this time its really badass :D
Because they are too many changes from the previous revision I will list the features you now have in 4.0, thats the easiest thing:
-Booting Wii games from SD, USB, as partition you can use FAT32, NTFS, EXT2 and WBFS
-Use Savegame Emulation for Wii games, that means no need to use real NAND for most wii games to save on
-Boot GameCube games, with the help of DIOS-MIOS Lite, DIOS-MIOS or Devolution, for DIOS-MIOS (Lite) just install its wad, for Devolution just put the loader.bin from the source package into your device:/wiiflow folder and set your games to boot via Devolution :)
-Boot Wii Channels, you can boot them via either your real NAND or emulated NAND, currently the emulated NAND only works from USB, the SD support is broken for some reason, you can boot them via wiiflows internal loader or neek2o
-Boot Homebrew, no matter which Homebrew Application you boot, wiiflow supports them all ;)
-A Plugin System, that means you can play NES, SNES etc directly from wiiflow using these plugins (see the downloads section for the most up-to-date package)
-A really cool design thing, Banner support! WiiFlow will automatically load and cache them, you also can create custom banners, see the new wiiflow folder structure, the names are self explaining, both ID6 and ID3 is supported ;)
-FINALLY, background music works for everyone and is as stable as it was never before, both mp3 and ogg works, and it goes through subfolders to find it
-A new boot animation, it looks pretty awesome and you guys will hopefully like it
To all the minor things:
-You can use ocarina cheats in both Wii and GameCube games
-You can return to wiiflow with installing the forwarder channel and set return to WiiFlow in global settings
-You can download covers for Wii games, Gamecube games and for some emulator roms
-You can still use themes of course, also switching themes works fine from now on
-You dont need to use d2x only anymore, you can boot wii games via d2x, waninkoko and hermes cIOS just fine
-You pretty much dont need a cIOS at all if you want to play Gamecube, Homebrew or Plugin games, wiiflow runs via IOS58 and AHBPROT as well, only Wii games and NAND emulation need one
-You can run WiiFlow from real NAND, neek2o and Dolphin-Emulator (if you compile it for Dolphin)
-You can play and install both Wii and GameCube games directly from disc
-You have a home menu where you can reload cache, read wiiflows help, exit wiiflow, see the about screen, enter the settings,...
I think these are the MAIN features which are important to mention, they are alot of more, find out for yourself whats all inside :)
Thanks a bunch to the whole team, that release is by FIX94, OverjoY, Fledge68, Yardape8000, entropy, xFede, Drexyl, and of course thanks to everyone who contributed something, I would like to mention all but that list would get too long :P
For support, news and WIP stuff come to: https://code.google.com/p/open-wiiflow-mod/
Have fun with this release! :)

La suite se trouve ici :
https://code.google.com/p/wiiflow/source/list



Téléchargements

WiiFlow 4.2.1
WiiFlow_Plugins_Pack_v7.7z : pack de plugin comprenant fceugx, snes9xgx, vbagx, wii64, genplusgx, scummvm, wiimednafen, mplayerce, RetroArch, not64, wii2600 et wiisx.

Custom Banner pour wiiflow en mode Game Cube : Ceux qui utilisent wiiflow en mode Game Cube le savent, les images de lancement sont moches. AbdallahTerro nous a trouvé une solution.

Informations :
[*] Si vous avez une ancienne version, comme d'hab, il est préférable d'effacer les fichiers :
/apps/wiiflow/wiiflow.ini
/wiiflow/settings/ tous les fichiers sauf categories.ini
/cache/lists/ tous les fichiers


D2X cIOS Installer : Pour installer les cIOS



Forwarders (Maj le 18/04/2013)
Leur chemin étant "sd ou usb:/apps/wiiflow/boot.dol"

WiiFlow_Channel_Installer_v1.1.zip : Installe automatiquement le forwarder Default-FIX94v14b et la chaîne cachée WiiFlowLoaderChannel v2 sur Wii ou vWii
WiiFlowLoaderChannel v2 - WIIH.wad : À installer pour utiliser l'option retour à WiiFlow quand on quitte un jeu
Priiloader-Forwader-Loader-DWFA.dol : À installer pour lancer WiiFlow au boot de la Wii
8Bits-FIX94v14b-forwarder-DWFA.wad
Carbonik-FIX94v14b-forwarder-DWFA.wad
Default-FIX94v14b-forwarder-DWFA.wad
Green-FIX94v14b-forwarder-DWFA.wad
Nihonflow-FIX94v14b-forwarder-DWFA.wad
Orange-FIX94v14b-forwarder-DWFA.wad
Orchid-FIX94v14b-forwarder-DWFA.wad
StarNight-FIX94v14b-forwarder-DWFA.wad
Violet-FIX94v14b-forwarder-DWFA.wad
Default-FIX94v14b-vWii-Forwarder-DWFA.wad : À installer uniquement sur vWii de la Wii U

Bootmii-Forwader-Loader-DWFA : Lanceur de forwarder pour Bootmii installé en boot2, le fichier "armboot.bin" est à placer dans le dossier bootmii de la carte SD.

Ma Pub
StarNight
par Oops et Jiiwah
Vous trouverez la dernière version sur ce lien
[BBvideo 640,360]https://www.youtube.com/watch?v=DirRlHvPnfA[/BBvideo]




Thèmes
Vous trouverez sur cette page les thèmes disponible.

Ma Pub
StarNight
par shunite, Oops et Jiiwah
Vous trouverez la dernière version sur ce lien
[BBvideo 640,360]https://www.youtube.com/watch?v=pMCJIjuz3kA[/BBvideo]




Liens
Topic Officiel : en anglais, sur gbatemp
Google Code : lien du code source
Wiiflow 1.1 : Topic de mon poto Oops ;)

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Re: Après WiiFlow 1.1

MessagePosté: Dim 11 Oct 2009 01:06
par baordeur
merci c'est bon ca

Re: Après WiiFlow 1.1

MessagePosté: Dim 11 Oct 2009 07:01
par actarus1973
Merci pour la news !!
il y aura des WAD et des themes specifiques apres ??

Re: Après WiiFlow 1.1

MessagePosté: Dim 11 Oct 2009 09:54
par Oops
Fixe du "porblème" d'Ocarina Online. :93: Il y a jamais eu de problème... c'était un souhait d'hibern de bloquer la triche en ligne. Perso, j'approuvais cette idée.

Merci pur ce topic :74:

Re: openWiiflow r12 [maj : 12/10]

MessagePosté: Lun 12 Oct 2009 22:22
par Jiiwah
Maj en r12 + mise en page du topic

Re: openWiiflow r12 [maj : 12/10]

MessagePosté: Lun 12 Oct 2009 22:26
par Oops
Joliiiiie :74:

Re: openWiiflow r12 [maj : 12/10]

MessagePosté: Lun 12 Oct 2009 22:35
par shunite
Merci pour la News :74:

Re: openWiiflow r12 [maj : 12/10]

MessagePosté: Mar 13 Oct 2009 00:17
par darkscad
bravo pour votre participation a la création de wiiflow !!!!
vous avez fait des merveille ! du très bon travaille !
je prend de bon cœur... :D
j'adore le faite que l'on peut mettre une musique au démarrage !
c'est une idée magique ,c'est trop terrible !

ps: j'aimerai beaucoup avoir la possibilité de pouvoir lire la jaquette complètement
( ZOOM de haut en bas) ,
de dumper avec une animation ( exemple un dvd qui tourne , une animation...) ou même de faire tourner le jeu sur lui-meme avec le joystick...
mais le top serai de pouvoir lancer ses homebrews... avec jaquette (qui a dit wiiware ?)
ou même de pouvoir lire ses photos (encore plus la classe)....

En espérant juste donner des idées pour la pérennité de wiiflow.
MERCI.

je suis le WIIFLOWFAN !

Re: openWiiflow r12 [maj : 12/10]

MessagePosté: Mar 13 Oct 2009 01:06
par Oops
une partie de tes recommandation peuvent être satisfaites : https://gbatemp.net/index.php?showtopic=181011&st=213 tu y trouveras des iso qui lance un dol forwarder vers des homebrews que tu as sur ta SD ou ta partition FAT32. De plus tu peux télécharger les jaquettes. edit ppfff il n'as pas respecté les ID des hombrews en accord avec wiitdb. :evil: donc pas de dl de jaquettes.

Pour le reste si tu parle anglais, tu peux les exposer sur le topic officiel : https://gbatemp.net/index.php?showtopic=185010

Re: openWiiflow r12 [maj : 13/10 - 2 nouveaux thèmes]

MessagePosté: Mar 13 Oct 2009 16:07
par Oops
Le thème violet a fait des petits. :74:

:100: :100: :100:

Re: openWiiflow r12 [maj : 13/10 - 2 nouveaux thèmes]

MessagePosté: Mar 13 Oct 2009 18:33
par darkscad
Oops desolé mais je ne parle pas anglais...
faudrais vraiment que j'apprenne l'anglais mais bon ce ne sont que des sugjections...
merci a vous !!!

ps: bravo pour les thèmes !!!

Re: openWiiflow r12 [maj : 13/10 - 2 nouveaux thèmes]

MessagePosté: Mar 13 Oct 2009 22:49
par yodu63
slt qulquin peut il me rencenier sur l Information sur l'IOS utilisé par wiiflow j ai beaux chercher je c pas ou sa se trouve merci

Re: openWiiflow r13 [maj : 14/10 - des fixes]

MessagePosté: Mer 14 Oct 2009 23:10
par Jiiwah
Mise à jour

Log message

Fixed videomode forcing/patching ( issue 16 ), fixed code dump on starting games
with IOS 222/223, fixed WiFi error 50330 with ocarina on ( issue 21 )

Details:

* Fixed videomode forcing/patching ( issue 16 )
Now you can force (50, 60, NTSC) and patch (normal, more, all) the videomode(s),
like Neogamma (thx: Wiipower, ShadyGT for testing)

* Fixed code dump on starting games with IOS 222/223 whein music is playing
(thx: Benjay, PizzaPino, ShadyGT for sending me the code dumps)

* Fixed WiFi error 50330 with ocarina on (thx: TeenTin, ShadyGT for testing)

Re: openWiiflow r13 [maj : 14/10 - des fixes]

MessagePosté: Lun 26 Oct 2009 20:20
par baordeur
au faite on est a la version 17

Re: openWiiflow r13 [maj : 14/10 - des fixes]

MessagePosté: Lun 26 Oct 2009 21:45
par Jiiwah
baordeur a écrit:au faite on est a la version 17


Exact, merci pour l'info. J'avais vu les r14-r15-r16 mais ils n'étaient pas compilés. Mais là Narolez l'a compilé, je vais pas la maj du topic.

Et puis je n'avais pas le temps de les compiler moi même car je passe mon temps à manipuler les ISO Homebrews. Et cette après midi j'ai réussi mon coup, j'ai créé le 1er ISO WiiWare/Virtual Console. Mais tout le mérite revient au coder du code source, WiiCrazy.

Je mettrais bien sur mon topic ISO HB à jour mais pour ceux qui veulent déjà voir, allez ici : gbatemp.net. Il est maintenant possible de lancer des WiiWare ou Virtual Console installés sur HDD avec TriiForce via un USB Loader dont WiiFlow bien sur.

Re: openWiiflow r17 [maj : 26/10 - des fixes]

MessagePosté: Lun 26 Oct 2009 22:15
par Oops
Merci mon poto pour tout ce taff que tu fais... Des heures et des heures de boulot :accord: :74:

Re: openWiiflow r17 [maj : 26/10 - des fixes]

MessagePosté: Ven 30 Oct 2009 01:39
par sclad22
salut a vous et merci de reprendre Wiiflow pour notre plus grand bonheur.

Petite question es qu'il serai possible de faire en sorte que Wiiflow puisse lire plusieurs partition wbfs sur un même disque comme uloader le fait encore merci a vous

Re: openWiiflow r20 [maj : 10/11 - fix SNMW + Ajout d'un thème]

MessagePosté: Mar 10 Nov 2009 14:39
par Jiiwah
MAJ du Topic :

openWiiflow r20 : fix pour jouer à New Super Mario Bros. grâce au dol alternatif. (Perso je ne comprend pas ce fix car ce jeux fonctionne très bien en y insérant le dol dans l'ISO.)

Ajout d'un thème : Green thème, créé par Benjay.

Re: openWiiflow r20 [maj : 10/11 - fix NSMB + Ajout d'un thème]

MessagePosté: Mar 10 Nov 2009 15:44
par keyyou
Merci pour tout le boulot ;)

Re: openWiiflow r20 [maj : 10/11 - fix NSMB + Ajout d'un thème]

MessagePosté: Mar 10 Nov 2009 16:18
par cvc41
super merci!

Re: openWiiflow r20 [maj : 10/11 - fix NSMB + Ajout d'un thème]

MessagePosté: Mar 10 Nov 2009 18:46
par darkscad
Merciii de faire vivre le meilleur usb et loader , et les thèmes ca c'est quelque chose ....


MERCI Jiiwah pour la news.

Re: openWiiflow r20 [maj : 10/11 - fix SNMW + Ajout d'un thème]

MessagePosté: Mar 10 Nov 2009 19:00
par Oops
Jiiwah a écrit:MAJ du Topic :

openWiiflow r20 : fix pour jouer à New Super Mario Bros. grâce au dol alternatif. (Perso je ne comprend pas ce fix car ce jeux fonctionne très bien en y insérant le dol dans l'ISO.)

Ajout d'un thème : Green thème, créé par Benjay.


Pour les gens qui avaient l'iso non patché sur leur HDD et qui ont la flemme de la ripper de nouveau.

;)

Re: openWiiflow r20 [maj : 10/11 - fix SNMW + Ajout d'un thème]

MessagePosté: Mar 10 Nov 2009 19:13
par baordeur
Jiiwah a écrit:MAJ du Topic :

openWiiflow r20 : fix pour jouer à New Super Mario Bros. grâce au dol alternatif. (Perso je ne comprend pas ce fix car ce jeux fonctionne très bien en y insérant le dol dans l'ISO.)

Ajout d'un thème : Green thème, créé par Benjay.



Perso ce fix na pas marcher pour moi du coup j'ai re té******ger

Re: openWiiflow r20 [maj : 10/11 - fix NSMB + Ajout d'un thème]

MessagePosté: Mar 10 Nov 2009 20:35
par dem68
Merci d'avance ( j'espère que je vais arriver a mettre ça en place ) actuellement je suis avec wiiflow mais pas la toute dernière
@ +

Re: openWiiflow r20 [maj : 10/11 - fix NSMB + Ajout d'un thème]

MessagePosté: Mar 10 Nov 2009 20:52
par malauc
Merci