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Configurable USB Loader v70

MessagePosté: Dim 1 Aoû 2010 19:53
par kyno
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Configurable USB Loader est l'un des nombreux USB loader pour jeux Wii se basant sur l'USB Loader de Waninkoko.
Sa particularité est qu'il est complètement configurable.

Un tutoriel à cette adresse pour vous aidez ;).

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[BBvideo 425,350]https://www.youtube.com/watch?v=pBbFuzuavUE[/BBvideo]


Caractéristiques:
- SDHC and USB HDD device support
- GUI and Console mode (switchable runtime)
- Background Music (.mp3 or .mod)
- Themes (switchable runtime)
- Widescreen (auto-detect)
- Transparency (covers and console)
- Cover images download
- Cover styles: 2d, 3d, disc
- Automatic resize of covers
- Renaming game titles (using titles.txt)
- Per game configuration of Video mode, Language, Ocarina cheating
- Light up DVD slot when install finishes, optional eject
- Childproof and parental guidance
- USB HDD with multiple partitions supported (WBFS for games and FAT for config, covers and other resources)
- SDHC with multiple partitions supported (WBFS for games and FAT for resources...)
- Custom IOS selection for better compatibility with USB drives and other USB devices.
- cIOS supported: waninkoko's 249 & 250, Hermes 222 & 223 (mload), kwiirk 222 & 223 (yal)
- Banner Sounds
- Loading games from .wbfs files on a FAT partition
- Configurable

téléchargement

cfg70.dol

cfg70-222.dol

Cfg_USB_Loader_70.zip

lang70.zip

lang FR a placer dans X\usb-loader\Languages pour l'avoir en français

ou mettre à jour en ligne

chaine forwarder
X\apps\usb-loader\boot.dol

la musique est a placer dans le dossier X\usb-loader

les thèmes
placer les dossiers dans le dossier X\usb-loader\themes

Image
Carbon White

Image
City Theme

Image
USBmii

Image
Triforce Blue Theme

ou téléchargeable directement depuis le loader

les jaquettes

- les faces avants des jaquettes ce trouve dans le dossier X\usb-loader\covers
- les jaquettes 3D ce trouve dans le dossier X\usb-loader\covers\3d
- les jaquettes des disques ce trouve dans le dossier X\usb-loader\covers\disc
- les jaquettes complète ce trouve dans le dossier X\usb-loader\covers\full

Changelog

07-07-2011 cfg v70 (release)
* Version
* Full package changes:
- New default theme: Glass (v2) (by The-Magician)

05-07-2011 cfg v70b6 (beta)
* Updated to rodries ehcmodule for hermes cios (222,223,224)

03-07-2011 cfg v70b5 (beta)
* Fixed occasional crashes in GUI game select
especially when using WBFS partition
* Minor cleanups

02-07-2011 cfg v70b4 (beta)
* Print game requested IOS in game info screen
(after the GAMEID and size) (tnx R2-D2199)
* Minor cleanups

02-07-2011 cfg v70b3 (beta)
* Support for hdd with 4k sector size on fat/ntfs/wbfs filesystems
Thanks to: dimok (libs) davebaol (cios) and dexter (testing)

28-06-2011 cfg v70b2 (beta)
* Fixed GUI game options when clear patches is set to all
* Improved exception stack dump output to show also the debug log and version
* Improved gui theme switch to reflect text and button color changes immediately

26-06-2011 cfg v70b (beta)
* Updated devkitPPC to 23
* Updated libogc to 1.8.7
* When clear patches is set to all really disable all game patches,
previously some could still be enabled (anti 002 and some others)
* Fixed GUI Menu display of game options hook type when ocarina is enabled

25-06-2011 cfg v70a (alpha)
* updated libraries for improved support of hdd with 4k sectors: (tnx dimok)
libfat r4700, libntfs r10 (ntfs-3g 2011.4.12), libext2fs r15 (v1.0.2)

09-06-2011 cfg v69 (release)
* Updated about window with credits & translators list
* Full package changes:
- New default theme: Blue 2011 (by The-Magician)
- Added tetris.mp3

07-06-2011 cfg v69b3 (beta)
* changed option: block_ios_reload = 0, 1, [auto]
'auto' will enable block ios reload if cios is d2x and ver >= 5
'auto' is now the default
* Removed detection of hermes ios installed with pimp my wii
since the hashes were incorrect.

06-06-2011 cfg v69b2 (beta)
* Use modmii cios identification for d2x version (by R2-D2199)
* Detection of hermes cios v5.1 installed with pimp my wii (by xFede)

04-06-2011 cfg v69b1 (beta)
* Support for ModMii cios identification (thanks XFlak, WiiPower)
* Support for Korean games (by damysteryman)

03-06-2011 cfg v69a7 (alpha)
* revert to ntfs-3g-2010.10.2 (libntfs-wii r4+r7)
* Improved support for hdd with 4k sectors

03-06-2011 cfg v69a6 (alpha)
* Improved support for hdd with 4k sectors

02-06-2011 cfg v69a5 (alpha)
* Support for d2x v6 IOS reload block on FAT/NTFS/EXT2 fs.

02-06-2011 cfg v69a4 (alpha)
* Fixed #001 error on hermes cios for fakesigned games (caused by
Sam&Max fix which is now disabled on hermes cios, Thanks Wiimm)
* Fixed We Dare (thanks airline38 and WiiPower)
* Minor cleanups

28-05-2011 cfg v69a3 (alpha)
* Really fixed d2x v5+ ios reload block on wbfs

28-05-2011 cfg v69a2 (alpha)
* Fixed d2x v5+ ios reload block on wbfs (tnx WiiPower & davebaol)
(Now Sam&Max fix is always enabled)

28-05-2011 cfg v69a (alpha)
* detection of cios d2x v4 (tnx kamiro04 & FIX94)
* d2x v5+ ios reload block on wbfs (tnx WiiPower & davebaol)
* d2x v4+ return to channel method (tnx WiiPower & davebaol)
* added value: return_to_channel = auto
will try to detect the channel id from where the loader was started.
(although some forwarders are not auto detected properly,
but the official one by FIX94 is)

24-04-2011 cfg v68 (release)
* Included the Circles theme by abdias in full package
Which is also the first theme that uses the new gui menu theming options
* Fixed "press any button" after cover download
* Fixed gamercard option in gui menu

22-04-2011 cfg v68b4 (beta)
* Set custom buttons inactive when any window is opened
* New theme options:
gui_text_color_title
gui_text_color_button
gui_text_color_radio
gui_text_color_checkbox
Setting gui_text_color_menu will set the base gui menu color
and all of the above color options too.
Setting gui_text_color_button will also set radio and checkbox
default value is same as gui_text_color_menu

21-04-2011 cfg v68b3 (beta)
* Detection of cios d2x v4 beta 2
* If pointer is outside a defined gui_cover_area then don't scroll
* Fixed: wrong size of 2d&3d no cover image in gui menu game select
* Fixed: admin unlock in gui mode to show full game list
* Fixed: missing gui menu custom buttons after switching from console
* Cleanups

19-04-2011 cfg v68b2 (beta)
* New theme option:
gui_button_NAME = X, Y, W, H, TextColor, image.png, Type, HoverZoom
NAME can be: main settings quit style view sort filter favorites
TextColor is same format as gui_text_color_menu
(Seting TextColor to 0 will disable text on the button in case icons are used)
Type: button or icon
HoverZoom: 0-50 in %
Paramteres after coordinates are optional. Default values:
gui_button_NAME = X, Y, W, H, white/A0/44444444, button.png, button, 10
* New theme option:
gui_bar = 0, [1], top, bottom
Will disable / enable gui bar or enable only top or bottom.
* Minor fixes to gui admin unlock & left/right dpad with coverflow
* Changed default gui menu color to white/A0/44444444
* Removed [FRAG] note at startup

17-04-2011 cfg v68b (beta)
* Translation fixes
* Themable gui menu images:
buttons: button.png checkbox.png radio.png
windows: window.png page.png
Images can also be placed in usb-loader base dir
and if a theme doesn't provide it's own button.png
then images from the base dir are used.
* New theme options:
gui_window_color_base = RRGGBBAA default: FFFFFF80
gui_window_color_popup = RRGGBBAA default: FFFFFFB0

13-04-2011 cfg v68a4 (alpha)
* Fixed Translation: Cover~~Front Cover~~Back
* Fixed switch from gui to console mode
* New themed options:
gui_text_color_menu = COLOR / OUTLINE / SHADOW
gui_text_color_info = COLOR / OUTLINE / SHADOW
default:
gui_text_color_menu = 6688FFFF / A0 / 44444444
gui_text_color_info = white / A0
each component can be "black", "white" or RRGGBBAA
OUTLINE and SHADOW are optional
* Bigger Start button
* Minor GUI menu updates

11-04-2011 cfg v68a3 (alpha)
* Translation updates
New strings: Cover~~Front Cover~~Back Fav: Off Fav: On
* Changed gui option:
gui = 0, 1, 2, 3, [4], start
gui = 0 : GUI disabled
gui = 1 : GUI enabled, GUI Menu disabled, start in console mode
gui = 2 : GUI enabled, GUI Menu disabled, start in GUI mode
gui = 3 : GUI Menu enabled, start in console mode
gui = 4 : GUI Menu enabled, start in GUI mode
gui = start : same as gui = 4
* Game dialog button changes:
Pressing button A on cover will start the game
To rotate the cover hold button 1
To zoom use buttons +/-
buttons UP/DOWN: change cover style
buttons LEFT/RIGHT: prev/next game
* Cover cache fixes

07-04-2011 cfg v68a2 (alpha)
* Skip game start confirmation when started from gui menu.
* When a game is selected and the wiimote is not pointing
to the screen move the pointer to the start button so
that pressing button A will start the game directly.
* Always start with cover view in game dialog
(previously it remembered the last state)
* Changed gui option:
gui = 0, 1, 2, [3], start
gui = 0 : GUI disabled
gui = 1 : GUI enabled but starts in console mode
gui = 2 : GUI enabled and starts in GUI mode
gui = 3 : GUI and GUI Menu enabled. Starts in GUI mode
gui = start : same as gui = 3
* Translatable GUI menu

06-04-2011 cfg v68a (alpha)
* GUI menu

cfg v67 (release)
* Fixed crash with intro=1 (Issue 123)
Possibly also fixes problems with game forwarder channels
* Other minor fixes and cleanups

03-04-2011 cfg v67b (beta)
* Support for HQ covers (from Wiiflow, thanks to Hibern)
* new option: cover_url_hq
default: https://wiitdb.com/wiitdb/artwork/coverfullHQ/{CC}/{ID6}.png
* File cache of compressed Full and HQ covers for faster loading
(Saved to covers_path/cache)

22-03-2011 cfg v67a (alpha)
* Improved cover cache - no more cover reloading
after a theme or style change or cover download
* Minor improvement in coverflow cover rendering
* Minor adjustment of stick movement (nunchuck or classic)
* Fixed slow movement in console mode game list
when games are NTFS and hdd space info is enabled

cfg v66 (release)
* Version

11-03-2011 cfg v66b (beta)
* Added detection of cios d2x v2,v3 (thanks kamiro04)

11-03-2011 cfg v66a (alpha)
* Added detection of cios r21-d2x-v1 (thanks kamiro04)
* Updated libfat to 1.0.9
* ntfs-3g 2011.1.15 / libntfs-wii r7 (thanks Dimok)
* new option: gui_pointer_scroll = 0, [1]
disable/enable pointer scrolling of the game list
* cleanup

25-01-2011 cfg v65 (release)
* version

25-01-2011 cfg v65b8 (beta)
* cios base detection for r17b

25-01-2011 cfg v65b7 (beta)
* Fixed gui theme specified font_clock.png
* cios base detection for r17

24-01-2011 cfg v65b6 (beta)
* Fixed: sort = install-desc in config.txt
* cios detection for base 57 r21+r19 modmii
* Improved detection of hybrid modmii cios for non-249 slot

23-01-2011 cfg v65b5 (beta)
* Fix modmii cios detection (again)

23-01-2011 cfg v65b4 (beta)
* Fix modmii cios detection

23-01-2011 cfg v65b3 (beta)
* Detection for modmii hermes cios v4, v5 (thanks FIX94)
* Fixes for ios base detection

23-01-2011 cfg v65b2 (beta)
* Detection for modmii ciosx rev19, 20, 21+19
and hermes v4, v5, v5.1 (thanks FIX94)
* Added "Show cIOS info" to global options menu

22-01-2011 cfg v65b (beta)
* Added detection for modmii ciosx rev21 (thanks FIX94)
* Print cios base and rev for slots 245-250
in global options if button + is pressed
and to saved debug.log
* Word wrap game title in the game start confirmation screen
* Minor cleanups

19-01-2011 cfg v65a (alpha)
* Updated libfat to svn-4520 which includes FSINFO (by Dimok)
FAT fsinfo stores the free space info to a designated sector
speeding up the time it takes to print the free space.
Previously the entire FAT table had to be scanned to get the
free space which could take up to a couple of minutes.
This was also the reason the option hide_hddinfo=1 is set
so that by default the free space is not displayed .
* Added a way to manually scan and sync the free space in fsinfo.
Go to global options / partition selection and press 2
Then all FAT filesystems will be shown and the free space for each
By confirming with A the free space will be scanned again. If the
scanned free space mathces fsinfo OK is displayed otherwise the
correct free space, which is then stored to fsinfo.
It is enough to do this once, after that the fsinfo should be kept
in sync. (but using some other homebrew to write/delete data from
FAT will make the info unsynced again, until all other apps are upgraded
with the new libfat as well)
* Minor change to usbstorage mem allocation (back to v63)
(in case it fixes problems with v64 that were not in v63)

17-01-2011 cfg v64 (release)
* Minor cosmetic fix in http error reporting

16-01-2011 cfg v64b6 (beta)
* Fixed sort by install date

15-01-2011 cfg v64b5 (beta)
* Improved USB timeout handling also when searching for config.txt on USB

15-01-2011 cfg v64b4 (beta)
* Fixed BCA with hermes cios v5.1
* Cleanups

14-01-2011 cfg v64b3 (beta)
* Fixed theme download
* Fixed wiitdb game info
* Split (required) and [optional] controllers

13-01-2011 cfg v64b2 (beta)
* Fixed hang in v64b when checking for updates

13-01-2011 cfg v64b (beta)
* Fixed crash when downloading large cheat codes (Issue 100)
Possibly fixes also the occasionally corrupted downloaded cover images
* Added USBStorage_Deinit() to shutdown
* Turn off wiimotes after they are idle for 5 minutes
* Display supported controllers in wiitdb game info
* Cleanups

12-01-2011 cfg v64a (alpha)
* Support for ID4 wiitdb entries (wiiware)
* Fixed unnecessary re-downloading of HQ full covers when they already exist
* Better HTTP error reporting when downloading cover fails

10-01-2011 cfg v63 (release)
* Minor cleanups
* Full package changes: covers/2d, Languages -> languages

09-01-2011 cfg v63b6 (beta)
* Fixed crash when missing wiitdb.zip
* Translatable page indicator for wiitdb game info

09-01-2011 cfg v63b5 (beta)
* Fixed coverflow slowdowns when using wiitdb
* Improved switching between games in confirmation screen
(disabled background mp3 while switching because of banner sounds)
* Removed obsolete options cover_url_*_norm
* More info in debug.log (mem, time)
* Minor cleanups

08-01-2011 cfg v63b4 (beta)
* Scrollable wiitdb game description (buttons UP/DOWN)
* Switch to prev/next game in the confirmation screen (buttons LEFT/RIGHT)
* Added DUTag to gamercard_url: https://tag.darkumbra.net/{KEY}.update={ID6}
* Fixed partition=ask

04-01-2011 cfg v63b3 (beta)
* Changed covers_path_2d default value to /usb-loader/covers/2d
instead of /usb-loader/covers however both locations are still
looked up so existing setups should not be affected. Downloading
2d covers will save to /usb-loader/covers/2d only if it exists,
otherwise /usb-loader/covers is used - same as before.
If the option covers_path_2d is set manually in config.txt then
it works same as before, the behaviour isn't changed.
* Optimized sort by install date
* Wiitdb optimisations
* Added uDraw to filter by controller
* Fixed WBFS partition on a 4k sector size drive
* Minor cleanups

31-12-2010 cfg v63b2 (beta)
* Fixed device init timeout handling

31-12-2010 cfg v63b (beta)
* Improved device init timeout handling:
If the device doesn't respond in 3 seconds one can
try reloading IOS or exiting to HBC or sys menu
timeout has been increased from 30 to 90 seconds
* Minor cleanups

29-12-2010 cfg v63a3 (alpha)
* Fixed using of ios slots 245 and 246
* Fixed hang when game fails to load (at "Press any button to exit")

28-12-2010 cfg v63a2 (alpha)
* Updated dip+frag plugin for ciosx r21
* Added ciosx r21 base detection (Thanks FIX94)

28-12-2010 cfg v63a (alpha)
* Added 2 more slots for waninkoko cios: 245, 246
* Added saving of debug.log and ioshash.txt from global options screen
* Fixed broken title in coverflow mode when no games are installed

cfg v62 (release)
* Updated libogc to 1.8.6

21-12-2010 cfg v62b3 (beta)
* More translatable strings (languages, playlog)
* Fixed: display of 3d cover when selecting a game in coverflow mode
when a 2d and full cover are missing
* Minor cleanups

19-12-2010 cfg v62b2 (beta)
* Fixed gui_clock_pos alignment
* Fixed title in grid mode when no game is selected
* gui style change notification is now printed in title area
the same way as button actions (profile change, ...)
* Added option: gui_title_area = x, y, w, h
default: 0,0,0,0 meaning, position depends on gui_title_top
min w, h: 320, 10 note: h is not yet used
* renamed option gui_pager_pos to gui_page_pos

19-12-2010 cfg v62b (beta)
* fixed partition=auto for wbfs
* new themable options:
- gui_clock_pos = x, y
default: -1,-1 meaning, title position is used
if set clock is displayed all the time
- gui_pager_pos = x, y
default: -1,-1 meaning, title position is used
* Translatable (Jabe & cambric request):
- button names
- partition types and header
- video and language options
- cover styles

18-12-2010 cfg v62a5 (alpha)
* Fixed partition = auto
* Better formatting of wiitdb info

18-12-2010 cfg v62a4 (alpha)
* fixed ext2fs support
* fixed error message about multiple wbfs partitions
when using a second fat or ntfs or ext2fs part.

18-12-2010 cfg v62a3 (alpha)
* fixed partition selection and crash from 62a2

17-12-2010 cfg v62a2 (alpha)
* ext2fs support (Thanks to Dimok!)
* new theme option: coverflow_reflection = color_top, color_bottom
color is hex rgba, 0,0 will disable reflections
default: coverflow_reflection = 666666FF, AAAAAA33
* new theme option: gui_cover_area = x, y, w, h
default: gui_cover_area = 20, 24, 600, 408
minimum accepted w, h: 480, 320
enabling debug will draw the area rectangle
* Improved coverflow to console transition
* Updated libntfs (sync with wiiflow)
* Updated grrlib: 4.0.0 -> 4.3.1
* Updated intro 4 (smaller)

07-12-2010 cfg v62a (alpha)
* Updated libs:
- libfat 1.0.5 -> 1.0.7
- jpeg 8a -> 8b
- png 1.2.34 -> 1.4.4
- zlib 1.2.4 -> 1.2.5
* New default intro=4 : stripes themed (by abdias)

v61 (release)
* In case a CODE DUMP happens the wii will reset in 60 seconds instead of waiting on the code dump screen
* full package changes:
- added a new default theme: stripes by abdias - removed themes: BlueMatrix, NXE, cfg_*
- removed noimage_wide which is not used anymore
- removed cfg61-222.dol (available as a separate download)
In addition to cfg61-222.dol (with default ios 222-mload)
there's now also:
cfg61-compat.dol built with the old devkit 17+ogc 1.7.1
cfg61-dbg.dol with debugging enabled by default

v61b9 (beta)
- Correction du lancement avec de multiples wiimotes (libogc svn-4463).
- Correction de l'image de sablier dans le coverflow.

v61b8 (beta)
- Permettre à l'éclatement de désactiver les jeux installés sur NTFS avec fat_split_size = 0
- Si home = capture d'écran, ne pas le désactiver après une capture d'écran dans le menu principal

v61b7 (beta)
- correction RAW fs/part.table détection

v61b6 (beta)
- retour à libogc 1.8.5 avec fixe CODBO (deinit USB, grâce à tueidj)


v61b5 (beta)
- correction des changements de theme (numéro 69)
- Augmentation des thèmes maximum de 100 à 300 (numéro 60)
- Mise à jour du nombre de téléchargement des couvertures de jeu à partir de 1 (numéro 92)
- boxart.rowdyruff.net supprimées de la liste des covers urls

v61b4 (beta)
- Use libogc 1.8.3 to fix COD:BO
- Enable pointer control with any wiimote
(but only one at a time - the first one that points to screen is used)
- more improvements to raw fs detection: in case the partition table is
ambiguous - if it appears there is a raw fs and a valid part. table then
make a decision based on device type: for sd assume raw, for usb assume p. table
- Updated mp3 player (triple buffering from libogc)

v61b3 (beta)
- Fixed .mod playing

V60
- Correction d'installation sur NTFS des types de fichier Wbfs

v59
- changement de version


Source

Re: Configurable USB Loader rev168 ( Version 58 )

MessagePosté: Dim 1 Aoû 2010 19:54
par salahpayne
Merci kyno pour la news :bravo:

Re: Configurable USB Loader rev168 ( Version 58 )

MessagePosté: Dim 1 Aoû 2010 20:07
par actarus1973
Merci kyno pour la news ;)

Re: Configurable USB Loader rev168 ( Version 58 )

MessagePosté: Dim 1 Aoû 2010 21:03
par shunite
Merci pour la News :bravo: , mais bon je reste bien évidement avec wiiflow je ne prendrai pas le risque de me faire trucider par mamule :?
Rien que d'en parler j'entends deja le son de ses pitits sabots claqueter sur le pallier de mon entrée :93:

Re: Configurable USB Loader v59

MessagePosté: Ven 3 Sep 2010 18:29
par actarus1973
MAJ v59 ;)

Re: Configurable USB Loader v59

MessagePosté: Ven 3 Sep 2010 18:48
par salahpayne
Merci actarus pour la Maj .

Re: Configurable USB Loader v60

MessagePosté: Lun 13 Sep 2010 20:09
par actarus1973
:100: :100: :100:

MAJ V60

Re: Configurable USB Loader v60

MessagePosté: Dim 24 Oct 2010 17:33
par actarus1973
Configurable USB Loader v61a2 (alpha)

changelog :
- Reverted devkitppc from 22 back to 17 (libogc is still 1.8.4)
This seems to fix the wiitdb and net related crashes in v61a
- fixed: fat_install_dir = 3
- better compatibility with some forwarders
(ignore drive number (usb1:) in argv[0])


cfg61a2.dol


cfg61a2-222.dol


Source

Re: Configurable USB Loader v60

MessagePosté: Mer 27 Oct 2010 21:29
par actarus1973
Configurable USB Loader v61a3 (alpha)


cfg61a3.dol

cfg61a3-222.dol

changelog
- Upgraded devkitppc 17 to 22 (again)
- Fixed devkitppc 22 and net related crashes (hopefully)
- URL options will now accept also numeric IP address

Re: Configurable USB Loader v60

MessagePosté: Sam 30 Oct 2010 13:57
par actarus1973
Configurable USB Loader v61b (beta)

cfg61b.dol
cfg61b-222.dol
lang61b.zip

CHANGELOG
* Slightly faster startup time (by about 1-2 seconds)
(optimized loading of config and wiitdb)
* Selectable intro:
intro=0 : black - only allowed when direct game launching
intro=1 : black bg with program name (small)
intro=2 : color image [default]
intro=3 : grey image
This option only works if set in meta.xml <arguments>
* Improved NTFS related error messages:
- when starting games from NTFS compressed or encrypted files
- when trying to install game or covers on ntfs with write disabled

Re: Configurable USB Loader v60

MessagePosté: Sam 30 Oct 2010 18:48
par kyno
y'en a des maj.. ^^'

Re: Configurable USB Loader v60

MessagePosté: Sam 30 Oct 2010 23:03
par Jiiwah
Kyno, tu pourrais mettre a jour ton topic ;)

Re: Configurable USB Loader v60

MessagePosté: Dim 31 Oct 2010 19:19
par actarus1973
Configurable USB Loader v61b2 (beta)


cfg61b2.dol
cfg61b2-222.dol
lang61b2.zip

changelog
* Updated libogc to 1.8.5
* Fixed wiitdb synopsis for non-EN locale
* Print wiitdb download url when updating
* Reenabled loading a config file specified by args

Re: Configurable USB Loader v60

MessagePosté: Mer 3 Nov 2010 17:27
par actarus1973
Pour les gens qui ont des problèmes avec v61b2: ( jouer des mp3 ne fonctionne pas ou ne trouve pas l'usb au démarrage)

Il ya 2 dols test ici:

cfg61t1.dol
cfg61t2.dol

61t1 est le même que 61b2 mais reconstruie avec kit de développement 17 et libogc 171

61t2 est le même que 61b2 (kit de développement 22 libogc 185)

Re: Configurable USB Loader v60

MessagePosté: Jeu 18 Nov 2010 19:19
par actarus1973
Configurable USB Loader V61t3 (debug)

cfg61t3.dol

changelog
cfg v61t3 (debug)
- print more debug info, debug enabled by default
- if home=screenshot then make a screenshot if home is being held for 1 second
otherwise exit to hbc. So a short press on home will exit while holding home
for 1 second will make a screenshot
- possible fix for corrupted console text

Re: Configurable USB Loader v60

MessagePosté: Ven 19 Nov 2010 06:22
par actarus1973
Configurable USB Loader v61b3 (beta)

cfg61b3.dol

cfg61b3-222.dol

(ou mettre à jour en ligne)

Changelog:
cfg v61b3 (beta)
- Fixed .mod playing

Re: Configurable USB Loader v61b3

MessagePosté: Ven 19 Nov 2010 15:29
par actarus1973
Ok, let's try to figure out which ogc version breaks COD:BO
Here are 7 different dol binaries based on 61b3 built with different devkit and ogc versions.
If anyone has time, please try them all and let me know which ones work properly with CODBO and which don't.
171 is expected to work and 185 is expected to not work, but try those too for confirmation.

cfg61t171 devkit 17 ogc 1.7.1

cfg61t180 devkit 22 ogc 1.8.0

cfg61t181 devkit 22 ogc 1.8.1

cfg61t182 devkit 22 ogc 1.8.2

cfg61t183 devkit 22 ogc 1.8.3

cfg61t184 devkit 22 ogc 1.8.4

cfg61t185 devkit 22 ogc 1.8.5


edit: Oh and if you want to check the version from inside the loader, go to global options and press + the ogc and devkit versions will be printed.

j'ai pas le temps de traduire, je verrai ca se soir

Re: Configurable USB Loader v61b3

MessagePosté: Sam 20 Nov 2010 16:33
par actarus1973
et hop !
encore une version test :

cfg61t4.dol

Re: Configurable USB Loader v61b4

MessagePosté: Dim 21 Nov 2010 12:29
par actarus1973
:100: :100: :100:

Configurable USB Loader v61b4

Re: Configurable USB Loader v61b5

MessagePosté: Dim 21 Nov 2010 19:05
par actarus1973
:100: :100: :100:


Configurable USB Loader v61b5 (beta)

Re: Configurable USB Loader v61b6

MessagePosté: Ven 26 Nov 2010 06:17
par actarus1973
:100: :100: :100:

Configurable USB Loader v61b6 (beta)

Re: Configurable USB Loader v61b6

MessagePosté: Sam 27 Nov 2010 02:25
par Ddjay
Hello !!

Petite question faut mettre ou les mp3 pour les entendre en fond comme dans wiiflow ?
j'ai été a la racine de ma carte dans rep usb-loader puis j'ai creer un rep music mais ca fonctionne pas !!! Quelqu'un a une idée ? merci bon week end !!!

Re: Configurable USB Loader v61b6

MessagePosté: Sam 27 Nov 2010 10:25
par actarus1973
pour la musique je la place dans le dossier SD\usb-loader sans creer de dossier, tout simplement.

Re: Configurable USB Loader v61b7

MessagePosté: Sam 27 Nov 2010 13:21
par actarus1973
:100: :100: :100:

Configurable USB Loader v61b7 (beta)

Re: Configurable USB Loader v61b8

MessagePosté: Sam 27 Nov 2010 15:53
par actarus1973
:100: :100: :100:

Configurable USB Loader v61b8 (beta)