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Powder

MessagePosté: Ven 14 Oct 2011 08:23
par sniper3d
Image
insin nous propose son homebrew Powder en version r117

[BBvideo 425,350]https://www.youtube.com/watch?v=QRDuQ011n8A&feature=player_embedded[/BBvideo]

Changelog
r117
Hopefully I have the correct Linux version this time! Some good news, I found a 32-bit linux box so it should be a 32-bit linux build as well.

True aim is now in the book of blades, so you can learn it without an extra skill book. (Robert Barber)
Forgetting a spell while wielding a staff that imbues it will now properly fail. (Paul Strickland)
Failing to forget no longer uses a turn.
Unenchanted weapons and armor which you have found the enchantment of now report +0. (Mike Ratzlaff)
Objects collapsing into meatballs now properly state if the result is multiple meatballs. (Nathan Bogue)
Tutorial for signpost for kiwis now mentions the hostile tag on the look description. (Claudio)
Signpost added to surace world. (SilverAnalyst)
Someone to greet you on the surface world. (Andrew Walker)
Unequippable item slots say No Item slot rather than Empty slot. Empty body slots report the appendage name (left hand, radula, etc)
+ and * by the god reports when praying lets you know how much they like your fashion sense. (hotpoo)
Frogs have a bonus to attack vs insects. (Robert Barber)
Silver and gold weapons will occasionally dull if used against non-vulnerable targets.
Finally added the cute and cuddly triceratops!
If you id the enchantment of an item by throwing it, now the stack you threw it from wil also be ided. (Mike Ratzlaff)
Sleeping creatures have a visual indication. (Mike Ratzlaff)
Swapping worn armour with wielded sword no longer causes you to wear the sword. (Mike Ratzlaff)
Rolling boulder works on some monsters.
Fix minor spelling errors (Gurkan Sengun)
Full AI state was being cleared when nothing was edible rather than just the single edible bit. (Don Collins)
Dipping nothing into a potion no longer crashes, provided you figured a way to do that in the first place. (Richard Quirk)
Two or more equipped items with extra attacks now properly stack the chance of invoking the attacks, rather than jumping straight to a 99% chance. (Richard Quirk)
One new room type.
Mountain and Hills in Ibson The Grey's tileset are now in their correct positions.


Change log (v116-1):

• MSVC Express Edition 2008 project files and instructions added, created by Andreas Bohm.
• Tower shields are large. (Claudio)
• "You cannot hide from I!" is now "You cannot hide from Me!" (B. Perry)
• Looking at a square will also describe any smoke there.
• The dig spell now has the side effect of spraying the excavated rock shards, damaging those around you.
• Create Pit spell is now 10 MP rather than 15.
• Blizzards fill the air with sleet and snow, not sleet and slow. Though the latter does describe their special effect nicely.
• New spell: Sandstorm
• If a god decides to flamestrike you, you now get a few turns warning to prepare yourself.
• Monsters properly check safety of squares before stepping on them.
• If trapped inside a wall without Phase or Breathess, you will suffocate. (Strange Child, Julian Agloro)
• Helmets should be sorted together now. (Aapo)
• Empty bottles will be filled by down pour now. (Aapo)
• Entomb has a better message when blocked. (Aapo)
• Rocks are created when rocks fall on your head. (Aapo)
• Spells you can't cast have (!) after them in the zap list (Aapo)
• Saving when out of disk space should no longer corrupt your last save game. (Aapo)
• Tossing an item hand to hand no longer takes a turn. (Aapo)
• Spears, knives, and daggers no longer let you equip stacks. (Aapo)
• You are only prompted to throw one spear of a stack. (Aapo)
• The animate forest spell now has its own icon.

Téléchargement Wii
Téléchargement


Téléchargement Gameboy Advance
Téléchargement


Téléchargement Nintendo DS
Téléchargement


Téléchargement Windows SDL.
Téléchargement


Téléchargement Linux SDL
Téléchargement


Téléchargement Mac OSX10.5+ SDL.
Téléchargement


Téléchargement Playstation Portable SDL
Téléchargement


Téléchargement PS3 Linux
Téléchargement



Source
Officiel

Re: Powder

MessagePosté: Lun 17 Oct 2011 23:15
par sniper3d
Ajout des autres supports

Re: Powder

MessagePosté: Sam 7 Jan 2012 17:19
par sniper3d
:100: r117 :100: