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ScummVM 1.4.0

MessagePosté: Jeu 14 Juil 2011 14:11
par TGbot
Image

ScummVM est un programme qui vous permet d'exécuter certains grands classiques du jeu d'aventure Point-and-click. ScummVM remplace les fichiers exécutables fourni avec les jeux, permettant ainsi de les lire sur les systèmes récents.

ScummVM vous permet de rejouer à des titres aussi cultes que Simon Adventure Soft's the Sorcerer 1 et 2, Révolution Beneath a Steel Sky, Broken Sword 1 et Broken Sword 2, Flight of the Amazon Queen, The Legend de Kyrandia et les jeux basés sur SCUMM LucasArts (Script Creation Utility pour Maniac Mansion) tels que Monkey Island, Day of the Tentacle, Sam and Max et bien d'autres.



Changelog
v1.4.0
New Games:
- Added support for Lands of Lore: The Throne of Chaos.
- Added support for Blue's Birthday Adventure.
- Added support for Ringworld: Revenge Of The Patriarch.
- Added support for the Amiga version of Conquests of the Longbow.

New Ports:
- Added PlayStation 3 port.

General:
- Fixed the ARM assembly routine for reverse stereo audio.
- Added support for building with MacPorts out of the box.

AGI:
- Implemented sound support for the DOS version of Winnie the Pooh in the
Hundred Acre Wood.

AGOS:
- Implemented support for loading data directly from InstallShield
cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack.
- Fixed loading and saving in the PC version of Waxworks.
- Fixed music in the PC versions of Elvira 1/2 and Waxworks.

Groovie:
- Added support for the iOS version of The 7th Guest.

Lure:
- Fixed crash when trying to talk and ask something at the same time.

SCI:
- Added better handling of digital vs. synthesized sound effects. If the
"Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
digital sound effects, otherwise their synthesized counterparts will be
preferred instead, if both versions of the same effect exist.

SCUMM:
- Implemented PC Speaker support for SCUMM v5 games.
- Fixed priority bug in iMuse. As a result the AdLib music should sound
better, since important notes are not interrupted anymore.
- Implemented CMS support for Loom, The Secret of Monkey Island and
Indiana Jones and the Last Crusade.
- Improved palette handling for the Amiga version of Indiana Jones and the
Fate of Atlantis.

Broken Sword 1:
- Fix freeze in Windows demo.
- Fix crash when using cutscene subtitles pack with the Macintosh version.

Tinsel:
- Fixed deleting saved games from the list of saved games (from the launcher
and the in-game ScummVM menu).
- The US version of Discworld II now shows the correct title screen and
language flag.

Android port:
- Fixed plugins on Android 3.x.
- Moved the default saved game location to the SD card.

v1.3.1
General:
- Improved audio device detection and fallback.
There should be no more silent errors due to invalid audio devices.
Instead ScummVM should pick up a suitable alternative device.

Mohawk:
- Added detection entries for more variants of some Living Books
games.

Tinsel:
- Fixed a regression that made Discworld uncompletable.

SAGA:
- Fixed a regression in Inherit the Earth's dragon walk code which
was causing crashes there.
- Fixed a regression causing various crashes in I Have No Mouth and
I Must Scream.

SCI:
- Added detection entries for some Macintosh game versions.
- Audio settings are now stored correctly for the CD version of EcoQuest 1.

SCUMM:
- Fixed graphics bug in FM-TOWNS versions of games on ARM devices
(Android, iPhone, etc.).


Télécharger ScummVM 1.4.0
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Re: ScummVM 1.3.1

MessagePosté: Jeu 14 Juil 2011 14:13
par sniper3d
merci :bravo:

Re: ScummVM 1.4.0

MessagePosté: Mer 1 Fév 2012 13:36
par TGbot
Maj ScummVM 1.4.0

:bravo: