Riivolution v1.05
by AerialX et tueidj
13 messages
• Page 1 sur 1
Riivolution v1.05
[BBvideo 640,360]https://www.youtube.com/watch?v=ZodeoqCuX0A[/BBvideo]
Riivolution est un homebrew qui permet de patcher un jeu original à la volé. Il peut absolument tout patcher dans le jeu, ainsi vous pourrez modifier les niveaux, la musique et même les graphismes du jeux. Il vous suffit juste de placer des patch sur votre carte SD ou votre clef USB.
Ou trouver des patch ?
- https://rvlution.net/riiv/Patch_Templates
- Si vous en trouver d'autre , poster un message sur le forum .
Comment créer ses propre patch ?
C'est expliquer en anglais ICI
Changelog :
Télécharger Riivolution v1.05
Source : Wiibrew
Riivolution est un homebrew qui permet de patcher un jeu original à la volé. Il peut absolument tout patcher dans le jeu, ainsi vous pourrez modifier les niveaux, la musique et même les graphismes du jeux. Il vous suffit juste de placer des patch sur votre carte SD ou votre clef USB.
Ou trouver des patch ?
- https://rvlution.net/riiv/Patch_Templates
- Si vous en trouver d'autre , poster un message sur le forum .
Comment créer ses propre patch ?
C'est expliquer en anglais ICI
Changelog :
v1.05 : June 10th, 2013
- Wii U (Virtual Wii Menu) is now supported
- New Wii Remote Plus remotes are now properly supported
v1.04 : September 16th, 2010
- This update provides behind-the-scenes fixes that will not affect features but will improve the overall system performance.
- System Menu 4.3v2 compatibility (September 8th, 2010 update)
- New savefile redirection feature
v1.03 : June 22st, 2010
- System Menu 4.3 compatibility
- Wii slot light filesystem indicator
- Stability fixes for all filesystems
- Files close after a few seconds to allow them to be replaced over RiiFS
- NetBEUI hostname lookups supported
- Improved channel install
- No longer requires SD/USB
- RiiFS improvements
- Native C++ Server
- Connects automatically on a LAN without needing SD/USB
v1.02 : March 28th, 2010
- Disc file addition
- More memory patch improvements
- Network hostname lookups
- Network stability improvements
- Games will now connect to the network alongside RiiFS
- Foreign character support in XMLs (Latin-1)
v1.01 : March 22nd, 2010
- Memory patch improvements
- Mounted disk improvements
- Added network support
v1.0 : March 20th, 2010
- Initial release
Télécharger Riivolution v1.05
Source : Wiibrew
-
kyno
- Gamer
- Messages: 1096
- Inscription: Sam 18 Oct 2008 12:32
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 3.4E
- cIOS Wii: CIOS57Rev19+hermesv5
- Firmware PS3: 4.00
- Dongle PS3: Aucun
Un petit programme interessent !
dommage qu'il ne fonctionne qu'avec les originaux et non avec les usb loaders
dommage qu'il ne fonctionne qu'avec les originaux et non avec les usb loaders
-
actarus1973
- Geek
- Messages: 2928
- Inscription: Mer 11 Fév 2009 11:52
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 4.1E
- cIOS Wii: d2x v9b1 r47
- Dongle PS3: Aucun
maj 1.1
-
kyno
- Gamer
- Messages: 1096
- Inscription: Sam 18 Oct 2008 12:32
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 3.4E
- cIOS Wii: CIOS57Rev19+hermesv5
- Firmware PS3: 4.00
- Dongle PS3: Aucun
kyno a écrit:maj 1.1
1.01 tu veux dire
-
iAnn
- Initié
- Messages: 107
- Inscription: Ven 29 Jan 2010 05:49
- Localisation: Metz
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 4.2E
- cIOS Wii: d2x v7 Final
- Type de DS: DSi
- Linker DS: R4
- Firmware PS3: 3.55
- Type de Xbox360: Fat
- Lecteur Xbox360: Hitachi
- Firmware Xbox360: LT+ 2.0
on est obligé de patcher l'original ou ca marche avec les backup?
-
era
- Novice
- Messages: 24
- Inscription: Mer 24 Fév 2010 13:35
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 3.3J
- cIOS Wii: Aucun
Fonctionne uniquement avec les originaux
-
iAnn
- Initié
- Messages: 107
- Inscription: Ven 29 Jan 2010 05:49
- Localisation: Metz
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 4.2E
- cIOS Wii: d2x v7 Final
- Type de DS: DSi
- Linker DS: R4
- Firmware PS3: 3.55
- Type de Xbox360: Fat
- Lecteur Xbox360: Hitachi
- Firmware Xbox360: LT+ 2.0
On l'utilise beaucoup sur notre forum, pour les texture SSBB, permettant de selectionner stage personnage ou même musique avec, nous avions établis un tutoriel et réalisé nous même des Xml nous appropriant. Exemple (voici mon XML):
PS: La 1.02 est déjà sorti ^^, il existe même une version Brawl.
- Code: Tout sélectionner
<wiidisc version="1">
<id game="RSBP"/>
<options> <!-- DEBUT DES OPTIONS -->
<!-- SYSTEM MENU -->
<section name="Files">
<option name="File Code Replacements">
<choice name="Enabled"><patch id="filecode"/></choice>
</option>
<option name="Menu Violet">
<choice name="Active"><patch id="menuviolet"/></choice>
</option>
</section>
<!-- DEBUT SECTION CHARACTER -->
<section name="Personnages">
<!-- MARIO CHARACTER -->
<option name="Mario Original">
<param name="color" value="0"/>
<choice name="Mario Melee"><patch id="mariomelee"/></choice>
<choice name="Docteur Mario"><patch id="docm"/></choice>
<choice name="Paper Mario"><patch id="papermario"/></choice>
<choice name="Mario Stricker"><patch id="mariostricker"/></choice>
<choice name="Grey Fox"><patch id="greyfox"/></choice>
</option>
<option name="Mario Blanc">
<param name="color" value="1"/>
<choice name="Clone Mario"><patch id="clonemario"/></choice>
</option>
<option name="Mario Bleu">
<param name="color" value="2"/>
<choice name="Cosmic Mario"><patch id="cosmicmario"/></choice>
<choice name="Shadow Mario"><patch id="shadowmario"/></choice>
<choice name="Mario Sunshine"><patch id="mariosunshine"/></choice>
</option>
<option name="Mario Marron">
<param name="color" value="4"/>
<choice name="Hammer Mario"><patch id="hammermario"/></choice>
<choice name="Mister M"><patch id="misterm"/></choice>
<choice name="Mario Monochrome"><patch id="monochrome"/></choice>
</option>
<!-- LUIGI CHARACTER -->
<option name="Luigi Original">
<param name="color" value="0"/>
<choice name="Luigi Melee"><patch id="luigimelee"/></choice>
<choice name="Luigi Stricker"><patch id="luigistricker"/></choice>
</option>
<option name="Luigi Rose">
<param name="color" value="2"/>
<choice name="Mister L"><patch id="misterl"/></choice>
</option>
<option name="Luigi Violet">
<param name="color" value="5"/>
<choice name="Waluigi"><patch id="waluigi"/></choice>
</option>
<option name="Luigi All">
<param name="color" value="0"/>
<choice name="Kid Goku"><patch id="goku"/></choice>
</option>
<!-- PEACH CHARACTER -->
<option name="Peach Original">
<param name="color" value="0"/>
<choice name="Peach Biker"><patch id="peachb"/></choice>
<choice name="Peach Stricker"><patch id="peachstricker"/></choice>
<choice name="Peach DD"><patch id="ddpeach"/></choice>
</option>
<option name="Peach Orange">
<param name="color" value="1"/>
<choice name="Daisy Biker"><patch id="daisyb"/></choice>
<choice name="Daisy Stricker"><patch id="daisystricker"/></choice>
</option>
<option name="Peach Violet">
<param name="color" value="3"/>
<choice name="Princess Shroob"><patch id="princessshroob"/></choice>
</option>
<option name="Peach Vert">
<param name="color" value="4"/>
<choice name="Agitha"><patch id="agitha"/></choice>
</option>
<option name="Peach Blanche">
<param name="color" value="5"/>
<choice name="Rosalina"><patch id="rosalina"/></choice>
<choice name="Rosalina Biker"><patch id="rosalinab"/></choice>
</option>
<!-- BOWSER CHARACTER -->
<option name="Bowser Marron">
<param name="color" value="5"/>
<choice name="Dry Bowser"><patch id="drykoopa"/></choice>
</option>
<!-- YOSHI CHARACTER -->
<option name="Yoshi Rose">
<param name="color" value="4"/>
<choice name="Birdo"><patch id="birdo"/></choice>
</option>
<!-- DIDDY KONG CHARACTER -->
<option name="Diddy Kong Original">
<param name="color" value="0"/>
<choice name="Diddy Kong Stricker"><patch id="diddykongstricker"/></choice>
</option>
<option name="Diddy Kong Rose">
<param name="color" value="2"/>
<choice name="Dixie Kong"><patch id="dixie"/></choice>
</option>
<!-- LINK CHARACTER -->
<option name="Link Rouge">
<param name="color" value="1"/>
<choice name="Link Magic Armor"><patch id="linkma"/></choice>
<choice name="Full Armored Link"><patch id="fal"/></choice>
</option>
<option name="Link Blanc">
<param name="color" value="4"/>
<choice name="Link Fierce Deity"><patch id="linkfd"/></choice>
</option>
<option name="Link Noir">
<param name="color" value="5"/>
<choice name="Dark Link TP"><patch id="darkl"/></choice>
</option>
<!-- TOON LINK CHARACTER -->
<option name="Toon Link Original">
<param name="color" value="0"/>
<choice name="Skull Kid"><patch id="skull"/></choice>
<choice name="Geno"><patch id="geno"/></choice>
</option>
<option name="Toon Link Noir">
<param name="color" value="5"/>
<choice name="Vaati"><patch id="vaati"/></choice>
</option>
<!-- ZELDA CHARACTER -->
<option name="Zelda Original">
<param name="color" value="0"/>
<choice name="Angewomon"><patch id="angewomon"/></choice>
</option>
<option name="Zelda Noir">
<param name="color" value="5"/>
<choice name="Ganon's Puppet Zelda"><patch id="puppet"/></choice>
<choice name="Midona"><patch id="midna"/></choice>
<choice name="Shadow Queen"><patch id="shadowqueen"/></choice>
</option>
<!-- GANONDORF CHARACTER -->
<option name="Ganondorf Original">
<param name="color" value="0"/>
<choice name="Ganondorf Sword"><patch id="ganonpsa"/></choice>
<choice name="Ganondorf WW"><patch id="ganonww"/></choice>
<choice name="Ganondorf Melee"><patch id="ganonmelee"/></choice>
</option>
<!-- IKE CHARACTER -->
<option name="Ike Original">
<param name="color" value="0"/>
<choice name="Cloud"><patch id="cloud"/></choice>
</option>
<!-- FALCO CHARACTER -->
<option name="Falco Original">
<param name="color" value="0"/>
<choice name="Falco Melee"><patch id="falcom"/></choice>
<choice name="Falco SNES"><patch id="snes"/></choice>
</option>
<option name="Falco Rouge">
<param name="color" value="1"/>
<choice name="Falco Assault"><patch id="falcoa"/></choice>
</option>
<option name="Falco Noir">
<param name="color" value="5"/>
<choice name="Xanto"><patch id="xanto"/></choice>
<choice name="Daffy Duck"><patch id="daffy"/></choice>
</option>
<!-- METAKNIGHT CHARACTER -->
<option name="MetaKnight Original">
<param name="color" value="0"/>
<choice name="Sir Kibble"><patch id="sirkibble"/></choice>
<choice name="Bob-Omb"><patch id="bomb"/></choice>
<choice name="Bullet"><patch id="bullet"/></choice>
<choice name="Compte Niark"><patch id="niark"/></choice>
<choice name="Break Mask"><patch id="break"/></choice>
</option>
<option name="MetaKnight Rose">
<param name="color" value="5"/>
<choice name="Galacta Knight"><patch id="galactaknight"/></choice>
</option>
<option name="MetaKnight All">
<param name="color" value="0"/>
<choice name="Ichigo"><patch id="ichigo"/></choice>
<choice name="Taupiqueur"><patch id="taupiqueur"/></choice>
</option>
<!-- ROI DADIDOU CHARACTER -->
<option name="Roi Dadidou Original">
<param name="color" value="0"/>
<choice name="Kamek"><patch id="kamek"/></choice>
</option>
<!-- SAMUS ZERO SUIT CHARACTER -->
<option name="Samus Zero Suit Original">
<param name="color" value="0"/>
<choice name="Samus long hair"><patch id="samush"/></choice>
</option>
<!-- MARTH CHARACTER -->
<option name="Marth Original">
<param name="color" value="0"/>
<choice name="Suigetsu"><patch id="suigetsu"/></choice>
<choice name="Sephiroth"><patch id="sephiroth"/></choice>
</option>
<option name="Marth All">
<param name="color" value="0"/>
<choice name="Roy"><patch id="roy"/></choice>
</option>
<!-- CAPTAIN FALCON CHARACTER -->
<option name="Captain Falcon All">
<param name="color" value="0"/>
<choice name="Master Chief"><patch id="master"/></choice>
</option>
<!-- PIKACHU CHARACTER -->
<option name="Pikachu All">
<param name="color" value="0"/>
<choice name="Pichu"><patch id="pichu"/></choice>
</option>
<!-- RONDOUDOU CHARACTER -->
<option name="Rondoudou Original">
<param name="color" value="0"/>
<choice name="Cheshire"><patch id="cheshire"/></choice>
<choice name="Rondoudou Melee"><patch id="ronmelee"/></choice>
</option>
<!-- SONIC CHARACTER -->
<option name="Sonic Original">
<param name="color" value="0"/>
<choice name="Knuckles the Echidna"><patch id="knuck"/></choice>
<choice name="Silver the Hedgehog"><patch id="silver"/></choice>
</option>
<option name="Sonic Noir">
<param name="color" value="1"/>
<choice name="Metal Sonic"><patch id="msonic"/></choice>
</option>
<option name="Sonic All">
<param name="color" value="0"/>
<choice name="Shadow the Hedgehog"><patch id="shadow"/></choice>
</option>
<!-- R.O.B. CHARACTER -->
<option name="R.O.B Original">
<param name="color" value="0"/>
<choice name="R.O.B Beta"><patch id="beta"/></choice>
<choice name="MissingNo"><patch id="missing"/></choice>
</option>
</section> <!-- FIN SECTION CHARACTER -->
<!-- DEBUT SECTION STAGE -->
<section name="Stages">
<!-- BATTLEFIELD STAGE -->
<option name="Battlefield">
<choice name="Ice Battlefield"><patch id="icebattle"/></choice>
<choice name="Fountain of Dreams"><patch id="dreams"/></choice>
<choice name="Battlefield Melee"><patch id="bfm"/></choice>
<choice name="Battlefield Skiff"><patch id="skiff"/></choice>
<choice name="Battlefield Rainy"><patch id="rainy"/></choice>
<choice name="Battlefield Moon"><patch id="moon"/></choice>
<choice name="Green Hill"><patch id="green"/></choice>
</option>
<!-- DESTINATION FINAL STAGE -->
<option name="Destination Finale">
<choice name="Destination Final Melee"><patch id="dfm"/></choice>
<choice name="Tabuu Destination"><patch id="tabuu"/></choice>
<choice name="Ganon Canon"><patch id="canon"/></choice>
<choice name="Sunset Haven"><patch id="sunsethaven"/></choice>
<choice name="Space Earthbound"><patch id="space"/></choice>
<choice name="World of WeeGee"><patch id="weegee"/></choice>
<choice name="Konoha"><patch id="konoha"/></choice>
<choice name="Konoha Night"><patch id="konohan"/></choice>
<choice name="Pokemon Or"><patch id="pkmor"/></choice>
<choice name="Metroid Prime 3"><patch id="metroidprime3"/></choice>
<choice name="Stormy Destination"><patch id="stormy"/></choice>
<choice name="Space Colony ARK"><patch id="ark"/></choice>
<choice name="Flat Zone"><patch id="flatzone"/></choice>
</option>
<!-- PLACE DELPHINO STAGE -->
<option name="Place Delphino">
<choice name="Palmtree Panic Zone"><patch id="palmtreepaniczone"/></choice>
<choice name="Hyrule Castle Town"><patch id="hyrule"/></choice>
</option>
<!-- MUSHROOMY KINGDOM 1-2 STAGE -->
<option name="Mushroomy Kingdom: World 1-2">
<choice name="Mystic Cave"><patch id="mystic"/></choice>
</option>
<!-- CIRCUIT MARIO STAGE -->
<option name="Circuit Mario">
<choice name="Circuit Bowser"><patch id="bowsercircuit"/></choice>
<choice name="Twilight Boo"><patch id="twilight"/></choice>
</option>
<!-- CASCADE A REBOURS STAGE -->
<option name="Cascade a Rebours">
<choice name="Icicle Mountain"><patch id="iciclemountain"/></choice>
</option>
<!-- PONT D'ORDINN STAGE -->
<option name="Pont d'Ordinn">
<choice name="Night Time"><patch id="ntoe"/></choice>
<choice name="Night Storm"><patch id="nightstorm"/></choice>
<choice name="Snowy Bridge"><patch id="snowybridge"/></choice>
</option>
<!-- NORFAIR STAGE -->
<option name="Norfair">
<choice name="Crisis City"><patch id="crisis"/></choice>
</option>
<!-- FREGATE ORPHEON STAGE -->
<option name="Fregate Orpheon">
<choice name="Fregate Orpheon Infection"><patch id="fregateorpheoninfection"/></choice>
</option>
<!-- ILE DE YOSHI STAGE -->
<option name="Ile de Yoshi">
<choice name="Ile de Yoshi Glacee"><patch id="iledeyoshiglacee"/></choice>
<choice name="Ile de Yoshi Nuit"><patch id="iledeyoshinuit"/></choice>
</option>
<!-- HALBERD STAGE -->
<option name="Halberd">
<choice name="Halberd Sunset"><patch id="halberdsunset"/></choice>
</option>
<!-- POKEMON 2 STAGE -->
<option name="Pokemon Stadium 2">
<choice name="Stadium Jotho"><patch id="jotho"/></choice>
<choice name="Stadium no People"><patch id="pkmno"/></choice>
</option>
<!-- MARIO BROS. STAGE -->
<option name="Mario Bros.">
<choice name="Super Mario Bros."><patch id="supermariobros"/></choice>
</option>
<!-- CORNERIA STAGE -->
<option name="Corneria">
<choice name="Venom"><patch id="venom"/></choice>
</option>
<!-- TRAVERSEE DU LYLAT STAGE -->
<option name="Traversee de Lylat">
<choice name="Dragoon"><patch id="dragoon"/></choice>
</option>
<!-- TEMPLE MELEE STAGE -->
<option name="Temple Melee">
<choice name="Glitch City"><patch id="glitch"/></choice>
</option>
<!-- BRINSTAR MELEE STAGE -->
<option name="Brinstar Melee">
<choice name="Zebes"><patch id="zebes"/></choice>
</option>
<!-- ECRAN DES RESULTATS -->
<option name="Ecran des resultats">
<choice name="Nintendo 64"><patch id="64"/></choice>
</option>
</section> <!-- FIN SECTION STAGE -->
<!-- DEBUT SECTION MUSIQUE -->
<section name="Musiques">
<!-- MENU MUSIQUE -->
<option name="Menu">
<choice name="Sonic CD - Stardust Speedway Past"><patch id="scd"/></choice>
</option>
<!-- PLACE DELPHINO MUSIQUE -->
<option name="Place Delphino">
<choice name="Duke Nukem"><patch id="dukenukem"/></choice>
</option>
<!-- NORFAIR MUSIQUE -->
<option name="Norfair">
<choice name="Metroid Prime 2 - Theme"><patch id="metroidp2"/></choice>
<choice name="Metroid Prime 3 - Bryyo"><patch id="bryyo"/></choice>
<choice name="Metroid Prime 3 - Hunter Rundas"><patch id="rundas"/></choice>
</option>
<!-- FREGATE ORPHEON MUSIQUE -->
<option name="Fregate Orpheon">
<choice name="Metroid Prime 3 - Aurora Unit Boss"><patch id="aurora"/></choice>
<choice name="Metroid Prime 3 - Ghor Boss"><patch id="ghor"/></choice>
</option>
<!-- PORT TOWN MUSIQUE -->
<option name="Port Town">
<choice name="F-Zero GX - Aeropolis"><patch id="aeropolis"/></choice>
</option>
</section> <!-- FIN SECTION MUSIQUE -->
</options> <!-- FIN DES OPTIONS -->
<!-- DEBUT DE PATCH -->
<!-- SYSTEM MENU -->
<patch id="filecode">
<folder external="/private/wii/app/RSBE/pf" disc="/"/>
<folder external="/private/wii/app/RSBP/pf" disc="/"/>
<folder external="/private/wii/app/RSBJ/pf" disc="/"/>
</patch>
<patch id="menuviolet">
<file disc="/menu2/sc_selmap_fr.pac" external="/menu2/sc_selmap_fr.pac"/>
</patch>
<!-- CHARACTER -->
<!-- MARIO CHARACTER -->
<patch id="mariomelee">
<file disc="/fighter/mario/FitMario{$color}.pcs" external="/fighter/mario/MeleeMario.pcs"/>
</patch>
<patch id="docm">
<file disc="/fighter/mario/FitMario{$color}.pcs" external="/fighter/mario/DocM/FitMario00.pcs"/>
<file disc="/fighter/mario/FitMario.pac" external="/fighter/mario/DocM/FitMario.pac"/>
<file disc="/fighter/mario/FitMarioMotionEtc.pac" external="/fighter/mario/DocM/FitMarioMotionEtc.pac"/>
</patch>
<patch id="papermario">
<file disc="/fighter/mario/FitMario{$color}.pac" external="/fighter/mario/PaperMario.pac"/>
</patch>
<patch id="mariostricker">
<file disc="/fighter/mario/FitMario{$color}.pac" external="/fighter/mario/MarioStricker.pac"/>
</patch>
<patch id="greyfox">
<file disc="/fighter/mario/FitMario{$color}.pac" external="/fighter/mario/FitMario00gfox.pac"/>
<file disc="/fighter/mario/FitMarioMotionEtc.pac" external="/fighter/mario/FitMarioMotionetcgfox.pac"/>
</patch>
<patch id="clonemario">
<file disc="/fighter/mario/FitMario{$color}.pac" external="/fighter/mario/CloneMario.pac"/>
</patch>
<patch id="cosmicmario">
<file disc="/fighter/mario/FitMario{$color}.pac" external="/fighter/mario/CosmicMario.pac"/>
</patch>
<patch id="shadowmario">
<file disc="/fighter/mario/FitMario{$color}.pcs" external="/fighter/mario/ShadowMario.pcs"/>
</patch>
<patch id="mariosunshine">
<file disc="/fighter/mario/FitMario{$color}.pcs" external="/fighter/mario/FitSunshineMario.pcs"/>
</patch>
<patch id="hammermario">
<file disc="/fighter/mario/FitMario{$color}.pac" external="/fighter/mario/HammerMario.pac"/>
<file disc="/fighter/mario/FitMario.pac" external="/fighter/mario/HammerMarioPSA.pac"/>
</patch>
<patch id="misterm">
<file disc="/fighter/mario/FitMario{$color}.pcs" external="/fighter/mario/MisterM.pcs"/>
</patch>
<patch id="monochrome">
<file disc="/fighter/mario/FitMario{$color}.pcs" external="/fighter/mario/MonochromeMario.pcs"/>
</patch>
<!-- LUIGI CHARACTER -->
<patch id="luigimelee">
<file disc="/fighter/luigi/FitLuigi{$color}.pac" external="/fighter/luigi/LuigiMelee.pac"/>
</patch>
<patch id="luigistricker">
<file disc="/fighter/luigi/FitLuigi{$color}.pcs" external="/fighter/luigi/LuigiStricker.pcs"/>
</patch>
<patch id="misterl">
<file disc="/fighter/luigi/FitLuigi{$color}.pac" external="/fighter/luigi/MrL.pac"/>
<file disc="/fighter/luigi/FitLuigiMotionEtc.pac" external="/fighter/luigi/MrLPSA.pac"/>
</patch>
<patch id="waluigi">
<file disc="/fighter/luigi/FitLuigi{$color}.pcs" external="/fighter/luigi/Waluigi.pcs"/>
<file disc="/fighter/kirby/FitKirbyLuigi{$color}.pac" external="/fighter/luigi/WaluigiH.pac"/>
</patch>
<patch id="goku">
<file disc="/fighter/luigi/FitLuigi{$color}.pac" external="/fighter/luigi/Goku/FitLuigi00.pac"/>
<file disc="/fighter/luigi/FitLuigi01.pac" external="/fighter/luigi/Goku/FitLuigi01.pac"/>
<file disc="/fighter/luigi/FitLuigi03.pac" external="/fighter/luigi/Goku/FitLuigi03.pac"/>
<file disc="/fighter/luigi/FitLuigi04.pac" external="/fighter/luigi/Goku/FitLuigi04.pac"/>
<file disc="/fighter/luigi/FitLuigi05.pac" external="/fighter/luigi/Goku/FitLuigi05.pac"/>
<file disc="/fighter/luigi/FitLuigi06.pac" external="/fighter/luigi/Goku/FitLuigi06.pac"/>
<file disc="/fighter/luigi/FitLuigi.pac" external="/fighter/luigi/Goku/FitLuigi.pac"/>
<file disc="/fighter/luigi/FitLuigiMotionEtc.pac" external="/fighter/luigi/Goku/FitLuigiMotionEtc.pac"/>
</patch>
<!-- PEACH CHARACTER -->
<patch id="peachb">
<file disc="/fighter/peach/FitPeach{$color}.pcs" external="/fighter/peach/BikerPeach.pcs"/>
</patch>
<patch id="peachstricker">
<file disc="/fighter/peach/FitPeach{$color}.pcs" external="/fighter/peach/PeachStricker.pcs"/>
</patch>
<patch id="ddpeach">
<file disc="/fighter/peach/FitPeach{$color}.pac" external="/fighter/peach/DDPeach.pac"/>
</patch>
<patch id="daisyb">
<file disc="/fighter/peach/FitPeach{$color}.pcs" external="/fighter/peach/BikerDaisy.pcs"/>
</patch>
<patch id="daisystricker">
<file disc="/fighter/peach/FitPeach{$color}.pcs" external="/fighter/peach/DaisyStricker.pcs"/>
</patch>
<patch id="princessshroob">
<file disc="/fighter/peach/FitPeach{$color}.pcs" external="/fighter/peach/PrincessShroob.pcs"/>
</patch>
<patch id="agitha">
<file disc="/fighter/peach/FitPeach{$color}.pcs" external="/fighter/peach/Agitha.pcs"/>
</patch>
<patch id="rosalina">
<file disc="/fighter/peach/FitPeach{$color}.pac" external="/fighter/peach/RosalinaText.pac"/>
<file disc="/fighter/peach/FitPeachFinal.pac" external="/fighter/peach/RosalinaFinal.pac"/>
<file disc="/fighter/peach/FitPeach.pac" external="/fighter/peach/RosalinaModel.pac"/>
<file disc="/fighter/peach/FitPeachMotionEtc.pac" external="/fighter/peach/RosalinaPSA.pac"/>
</patch>
<patch id="rosalinab">
<file disc="/fighter/peach/FitPeach{$color}.pcs" external="/fighter/peach/BikerRosalina.pcs"/>
</patch>
<!-- BOWSER CHARACTER -->
<patch id="drykoopa">
<file disc="/fighter/koopa/FitKoopa{$color}.pac" external="/fighter/koopa/DryKoopa.pac"/>
</patch>
<!-- YOSHI CHARACTER -->
<patch id="birdo">
<file disc="/fighter/yoshi/FitYoshi{$color}.pcs" external="/fighter/yoshi/Birdo.pcs"/>
</patch>
<!-- DIDDY KONG CHARACTER -->
<patch id="diddykongstricker">
<file disc="/fighter/diddy/FitDiddy{$color}.pcs" external="/fighter/diddy/DiddyStricker.pcs"/>
</patch>
<patch id="dixie">
<file disc="/fighter/diddy/FitDiddy{$color}.pcs" external="/fighter/diddy/dixie.pcs"/>
</patch>
<!-- LINK CHARACTER -->
<patch id="linkma">
<file disc="/fighter/link/FitLink{$color}.pcs" external="/fighter/link/MagicArmor.pcs"/>
</patch>
<patch id="fal">
<file disc="/fighter/link/FitLink{$color}.pcs" external="/fighter/link/FALtext.pcs"/>
<file disc="/fighter/link/FitLinkMotionEtc.pac" external="/fighter/link/FALmotion.pac"/>
</patch>
<patch id="linkfd">
<file disc="/fighter/link/FitLink{$color}.pcs" external="/fighter/link/FierceDeityHybrid.pcs"/>
</patch>
<patch id="darkl">
<file disc="/fighter/link/FitLink{$color}.pcs" external="/fighter/link/TPDarkLink.pcs"/>
</patch>
<!-- TOON LINK CHARACTER -->
<patch id="skull">
<file disc="/fighter/toonlink/FitToonLink{$color}.pac" external="/fighter/toonlink/skull.pac"/>
</patch>
<patch id="vaati">
<file disc="/fighter/toonlink/FitToonLink{$color}.pac" external="/fighter/toonlink/Vaati.pac"/>
</patch>
<patch id="geno">
<file disc="/fighter/toonlink/FitToonLink{$color}.pcs" external="/fighter/toonlink/Geno/FitToonLink03.pcs"/>
<file disc="/fighter/toonlink/FitToonLink.pac" external="/fighter/toonlink/Geno/FitToonLink.pac"/>
<file disc="/fighter/toonlink/FitToonLinkMotionEtc.pac" external="/fighter/toonlink/Geno/FitToonLinkMotionEtc.pac"/>
</patch>
<!-- ZELDA CHARACTER -->
<patch id="angewomon">
<file disc="/fighter/zelda/FitZelda{$color}.pcs" external="/fighter/zelda/Angewomon.pcs"/>
<file disc="/fighter/zelda/FitZeldaFinal.pac" external="/fighter/zelda/HolyArrow.pac"/>
</patch>
<patch id="puppet">
<file disc="/fighter/zelda/FitZelda{$color}.pac" external="/fighter/zelda/GanonPuppetZelda.pac"/>
</patch>
<patch id="midna">
<file disc="/fighter/zelda/FitZelda{$color}.pac" external="/fighter/zelda/Midna.pac"/>
</patch>
<patch id="shadowqueen">
<file disc="/fighter/zelda/FitZelda{$color}.pac" external="/fighter/zelda/ShadowQueen.pac"/>
</patch>
<!-- GANONDORF CHARACTER -->
<patch id="ganonpsa">
<file disc="/fighter/ganon/FitGanon.pac" external="/fighter/ganon/GanonSwordPsa.pac"/>
</patch>
<patch id="ganonww">
<file disc="/fighter/ganon/FitGanon{$color}.pcs" external="/fighter/ganon/GanonWW.pcs"/>
</patch>
<patch id="ganonmelee">
<file disc="/fighter/ganon/FitGanon{$color}.pac" external="/fighter/ganon/GanonMelee.pac"/>
</patch>
<!-- IKE CHARACTER -->
<patch id="cloud">
<file disc="/fighter/ike/FitIke{$color}.pac" external="/fighter/ike/Cloud.pac"/>
<file disc="/fighter/ike/FitIke.pac" external="/fighter/ike/CloudModel.pac"/>
<file disc="/fighter/ike/FitIkeMotionEtc.pac" external="/fighter/ike/CloudPSA.pac"/>
</patch>
<!-- FALCO CHARACTER -->
<patch id="falcom">
<file disc="/fighter/falco/FitFalco{$color}.pcs" external="/fighter/falco/FalcoMelee.pcs"/>
<file disc="/fighter/falco/FitFalco.pac" external="/fighter/falco/FalcoMeleeModel.pac"/>
<file disc="/fighter/falco/FitFalcoMotionEtc.pac" external="/fighter/falco/FalcoMeleePSA.pac"/>
</patch>
<patch id="snes">
<file disc="/fighter/falco/FitFalco{$color}.pcs" external="/fighter/falco/SNES.pcs"/>
</patch>
<patch id="falcoa">
<file disc="/fighter/falco/FitFalco{$color}.pcs" external="/fighter/falco/FalcoAssault.pcs"/>
</patch>
<patch id="xanto">
<file disc="/fighter/falco/FitFalco{$color}.pcs" external="/fighter/falco/Xanto.pcs"/>
</patch>
<patch id="daffy">
<file disc="/fighter/falco/FitFalco{$color}.pcs" external="/fighter/falco/DaffyDuck.pcs"/>
</patch>
<!-- METAKNIGHT CHARACTER -->
<patch id="sirkibble">
<file disc="/fighter/metaknight/FitMetaKnight{$color}.pcs" external="/fighter/metaknight/SirKibble.pcs"/>
</patch>
<patch id="bomb">
<file disc="/fighter/metaknight/FitMetaKnight{$color}.pcs" external="/fighter/metaknight/bomb.pcs"/>
</patch>
<patch id="bullet">
<file disc="/fighter/metaknight/FitMetaKnight{$color}.pcs" external="/fighter/metaknight/BulletFitMetaknight02.pcs"/>
</patch>
<patch id="niark">
<file disc="/fighter/metaknight/FitMetaKnight{$color}.pcs" external="/fighter/metaknight/CompteNiark.pcs"/>
</patch>
<patch id="break">
<file disc="/fighter/metaknight/FitMetaKnight{$color}.pcs" external="/fighter/metaknight/BreakMaskFitMetaknight00.pcs"/>
</patch>
<patch id="galactaknight">
<file disc="/fighter/metaknight/FitMetaKnight{$color}.pac" external="/fighter/metaknight/Galactaknight/FitMetaknight00.pac"/>
<file disc="/fighter/metaknight/FitMetaKnight.pac" external="/fighter/metaknight/Galactaknight/FitMetaknight.pac"/>
<file disc="/fighter/metaknight/FitMetaknightMotionEtc.pac" external="/fighter/metaknight/Galactaknight/FitMetaknightMotionEtc.pac"/>
</patch>
<patch id="ichigo">
<file disc="/fighter/metaknight/FitMetaKnight{$color}.pac" external="/fighter/metaknight/ichigo/FitMetaKnight00.pac"/>
<file disc="/fighter/metaknight/FitMetaKnight01.pac" external="/fighter/metaknight/ichigo/FitMetaKnight01.pac"/>
<file disc="/fighter/metaknight/FitMetaKnight02.pac" external="/fighter/metaknight/ichigo/FitMetaKnight02.pac"/>
<file disc="/fighter/metaknight/FitMetaKnight03.pac" external="/fighter/metaknight/ichigo/FitMetaKnight03.pac"/>
<file disc="/fighter/metaknight/FitMetaKnight04.pac" external="/fighter/metaknight/ichigo/FitMetaKnight04.pac"/>
<file disc="/fighter/metaknight/FitMetaKnight05.pac" external="/fighter/metaknight/ichigo/FitMetaKnight05.pac"/>
</patch>
<patch id="taupiqueur">
<file disc="/fighter/metaknight/FitMetaKnight{$color}.pcs" external="/fighter/metaknight/taupiqueur/FitMetaKnight00.pcs"/>
<file disc="/fighter/metaknight/FitMetaKnight01.pcs" external="/fighter/metaknight/taupiqueur/FitMetaKnight01.pcs"/>
<file disc="/fighter/metaknight/FitMetaKnight02.pcs" external="/fighter/metaknight/taupiqueur/FitMetaKnight02.pcs"/>
<file disc="/fighter/metaknight/FitMetaKnight03.pcs" external="/fighter/metaknight/taupiqueur/FitMetaKnight03.pcs"/>
<file disc="/fighter/metaknight/FitMetaKnight04.pcs" external="/fighter/metaknight/taupiqueur/FitMetaKnight04.pcs"/>
<file disc="/fighter/metaknight/FitMetaKnight05.pcs" external="/fighter/metaknight/taupiqueur/FitMetaKnight05.pcs"/>
</patch>
<!-- ROI DADIDOU CHARACTER -->
<patch id="kamek">
<file disc="/fighter/metaknight/FitDedede{$color}.pcs" external="/fighter/dedede/Kamek.pcs"/>
</patch>
<!-- SAMUS ZERO SUIT CHARACTER -->
<patch id="samush">
<file disc="/fighter/szerosuit/FitSZerosuit{$color}.pac" external="/fighter/szerosuit/LongHairFitSZerosuit03.pac"/>
</patch>
<!-- MARTH CHARACTER -->
<patch id="suigetsu">
<file disc="/fighter/marth/FitMarth{$color}.pcs" external="/fighter/marth/FitSuigetsuMarth00.pcs"/>
</patch>
<patch id="sephiroth">
<file disc="/fighter/marth/FitMarth{$color}.pcs" external="/fighter/marth/Sephiroth.pcs"/>
</patch>
<patch id="roy">
<folder external="/fighter/marth/Roy" disc="/" recursive="true"/>
</patch>
<!-- CAPTAIN FALCON CHARACTER -->
<patch id="master">
<folder external="/fighter/captain/Master" disc="/" recursive="true"/>
</patch>
<!-- PIKACHU CHARACTER -->
<patch id="pichu">
<folder external="/fighter/pikachu/Pichu" disc="/" recursive="true"/>
</patch>
<!-- RONDOUDOU CHARACTER -->
<patch id="cheshire">
<file disc="/fighter/purin/FitPurin{$color}.pcs" external="/fighter/purin/cheshire.pcs"/>
</patch>
<patch id="ronmelee">
<file disc="/fighter/purin/FitPurin.pac" external="/fighter/purin/melee.pac"/>
</patch>
<!-- SONIC CHARACTER -->
<patch id="knuck">
<file disc="/fighter/sonic/FitSonic{$color}.pac" external="/fighter/sonic/Knuckles/FitSonic00.pac"/>
<file disc="/fighter/sonic/FitSonic.pac" external="/fighter/sonic/Knuckles/FitSonic.pac"/>
</patch>
<patch id="silver">
<file disc="/fighter/sonic/FitSonic{$color}.pac" external="/fighter/sonic/Silver/FitSonic00.pac"/>
<file disc="/fighter/sonic/FitSonic.pac" external="/fighter/sonic/Silver/FitSonic.pac"/>
</patch>
<patch id="msonic">
<file disc="/fighter/sonic/FitSonic{$color}.pac" external="/fighter/sonic/MetalSonic.pac"/>
</patch>
<patch id="shadow">
<folder external="/fighter/sonic/Shadow" disc="/" recursive="true"/>
</patch>
<!-- R.O.B. CHARACTER -->
<patch id="beta">
<file disc="/fighter/robot/FitRobot{$color}.pcs" external="/fighter/robot/beta.pcs"/>
</patch>
<patch id="missing">
<file disc="/fighter/robot/FitRobot{$color}.pcs" external="/fighter/robot/MissingNoROB.pcs"/>
</patch>
<!-- STAGE -->
<!-- BATTLEFIELD STAGE -->
<patch id="icebattle">
<file disc="/stage/melee/STGBATTLEFIELD.pac" external="/stage/melee/IceBattle.pac"/>
</patch>
<patch id="dreams">
<file disc="/stage/melee/STGBATTLEFIELD.pac" external="/stage/melee/FountainOfDream.pac"/>
<file disc="/sound/strm/X04.brstm" external="/sound/strm/FountainofDreams.brstm"/>
</patch>
<patch id="bfm">
<file disc="/stage/melee/STGBATTLEFIELD.pac" external="/stage/melee/BattlefieldMelee.pac"/>
<file disc="/sound/strm/X04.brstm" external="/sound/strm/Battlefieldmelee.brstm"/>
</patch>
<patch id="skiff">
<file disc="/stage/melee/STGBATTLEFIELD.pac" external="/stage/melee/STGBATTLEFIELDskiff.pac"/>
</patch>
<patch id="rainy">
<file disc="/stage/melee/STGBATTLEFIELD.pac" external="/stage/melee/BattlefieldRainy.pac"/>
</patch>
<patch id="moon">
<file disc="/stage/melee/STGBATTLEFIELD.pac" external="/stage/melee/STGBATTLEFIELDMOON.pac"/>
</patch>
<patch id="green">
<file disc="/stage/melee/STGBATTLEFIELD.pac" external="/stage/melee/greenhill.pac"/>
</patch>
<!-- DESTINATION FINAL STAGE -->
<patch id="dfm">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/DestinationFinalMelee.pac"/>
</patch>
<patch id="tabuu">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/Tabuu.pac"/>
</patch>
<patch id="canon">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/GanonCanon.pac"/>
</patch>
<patch id="sunsethaven">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/SunsetHaven.pac"/>
</patch>
<patch id="space">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/SpaceEarthbound.pac"/>
<file disc="/sound/strm/X05.brstm" external="/sound/strm/Fourside.brstm"/>
</patch>
<patch id="weegee">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/weegee.pac"/>
<file disc="/sound/strm/X05.brstm" external="/sound/strm/weegee.brstm"/>
</patch>
<patch id="konoha">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/konoha.pac"/>
<file disc="/sound/strm/X05.brstm" external="/sound/strm/konoha.brstm"/>
</patch>
<patch id="konohan">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/konohan.pac"/>
<file disc="/sound/strm/X05.brstm" external="/sound/strm/konohan.brstm"/>
</patch>
<patch id="pkmor">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/pkmor.pac"/>
<file disc="/sound/strm/X05.brstm" external="/sound/strm/pkmor.brstm"/>
</patch>
<patch id="metroidprime3">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/MetroidPrime3.pac"/>
<file disc="/sound/strm/X05.brstm" external="/sound/strm/MetroidPrime3.brstm"/>
</patch>
<patch id="stormy">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/StormyDestination.pac"/>
</patch>
<patch id="ark">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/sonicvsshadow.pac"/>
<file disc="/sound/strm/X05.brstm" external="/sound/strm/sonicvsshadow.brstm"/>
</patch>
<patch id="flatzone">
<file disc="/stage/melee/STGFINAL.pac" external="/stage/melee/Flatzone.pac"/>
</patch>
<!-- PLACE DELPHINO STAGE -->
<patch id="palmtreepaniczone">
<file disc="/stage/melee/STGDOLPIC.pac" external="/stage/melee/PalmtreePanicZone.pac"/>
</patch>
<patch id="hyrule">
<file disc="/stage/melee/STGDOLPIC.pac" external="/stage/melee/Hyrule.pac"/>
<file disc="/sound/strm/A13.brstm" external="/sound/strm/HyruleCastleTown.brstm"/>
</patch>
<!-- MUSHROOMY KINGDOM 1-2 STAGE -->
<patch id="mystic">
<file disc="/stage/melee/STGMARIOPAST_01.pac" external="/stage/melee/mystic.pac"/>
<file disc="/sound/strm/A02.brstm" external="/sound/strm/mystic.brstm"/>
</patch>
<!-- CIRCUIT MARIO STAGE -->
<patch id="bowsercircuit">
<file disc="/stage/melee/STGKART.pac" external="/stage/melee/BowserCircuit.pac"/>
<file disc="/sound/strm/A20.brstm" external="/sound/strm/BowserCastle.brstm"/>
</patch>
<patch id="twilight">
<file disc="/stage/melee/STGKART.pac" external="/stage/melee/twilight.pac"/>
</patch>
<!-- CASCADE A REBOURS STAGE -->
<patch id="iciclemountain">
<file disc="/stage/melee/STGJUNGLE.pac" external="/stage/melee/IcicleMountain.pac"/>
</patch>
<!-- PONT D'ORDINN STAGE -->
<patch id="ntoe">
<file disc="/stage/melee/STGOLDIN.pac" external="/stage/melee/NTOE.pac"/>
</patch>
<patch id="nightstorm">
<file disc="/stage/melee/STGOLDIN.pac" external="/stage/melee/NightStorm.pac"/>
</patch>
<patch id="snowybridge">
<file disc="/stage/melee/STGOLDIN.pac" external="/stage/melee/snowybridge.pac"/>
<file disc="/sound/strm/C02.brstm" external="/sound/strm/lastday.brstm"/>
</patch>
<!-- NORFAIR STAGE -->
<patch id="crisis">
<file disc="/stage/melee/STGNORFAIR.pac" external="/stage/melee/Crisis.pac"/>
</patch>
<!-- FREGATE ORPHEON STAGE -->
<patch id="fregateorpheoninfection">
<file disc="/stage/melee/STGORPHEON.pac" external="/stage/melee/FregateOrpheonInfection.pac"/>
</patch>
<!-- ILE DE YOSHI STAGE -->
<patch id="iledeyoshiglacee">
<file disc="/stage/melee/STGCRAYON.pac" external="/stage/melee/IledeYoshiGlacee.pac"/>
</patch>
<patch id="iledeyoshinuit">
<file disc="/stage/melee/STGCRAYON.pac" external="/stage/melee/IledeYoshiNuit.pac"/>
</patch>
<!-- HALBERD STAGE -->
<patch id="halberdsunset">
<file disc="/stage/melee/STGHALBERD.pac" external="/stage/melee/HalberdSunset.pac"/>
</patch>
<!-- POKEMON 2 STAGE -->
<patch id="jotho">
<file disc="/stage/melee/STGSTADIUM.pac" external="/stage/melee/jotho.pac"/>
<file disc="/sound/strm/H01.brstm" external="/sound/strm/jotho.brstm"/>
</patch>
<patch id="pkmno">
<file disc="/stage/melee/STGSTADIUM.pac" external="/stage/melee/pkmno.pac"/>
</patch>
<!-- MARIO BROS. STAGE -->
<patch id="supermariobros">
<file disc="/stage/melee/STGFAMICOM.pac" external="/stage/melee/SuperMarioBros.pac"/>
<file disc="/sound/strm/A17.brstm" external="/sound/strm/Supermariob.brstm"/>
</patch>
<!-- CORNERIA STAGE -->
<patch id="venom">
<file disc="/stage/melee/STGDXCORNERIA.pac" external="/stage/melee/Venom.pac"/>
</patch>
<!-- TRAVERSEE DU LYLAT STAGE -->
<patch id="dragoon">
<file disc="/stage/melee/STGSTARFOX_GDIFF.pac" external="/stage/melee/dragoon.pac"/>
<file disc="/sound/strm/G10.brstm" external="/sound/strm/Nightmare.brstm"/>
</patch>
<!-- TEMPLE MELEE STAGE -->
<patch id="glitch">
<file disc="/stage/melee/STGDXSHRINE.pac" external="/stage/melee/glitch.pac"/>
<file disc="/sound/strm/C03.brstm" external="/sound/strm/glitch.brstm"/>
</patch>
<!-- BRINSTAR MELEE STAGE -->
<patch id="zebes">
<file disc="/stage/melee/STGDXZEBES.pac" external="/stage/melee/zebes.pac"/>
<file disc="/sound/strm/W04.brstm" external="/sound/strm/zebes.brstm"/>
</patch>
<!-- ECRAN DES RESULTATS -->
<patch id="64">
<file disc="/stage/melee/STGRESULT.pac" external="/stage/melee/64style.pac"/>
</patch>
<!-- MUSIQUE -->
<!-- MENU MUSIQUE -->
<patch id="scd">
<file disc="/sound/strm/X02.brstm" external="/sound/strm/SCD.brstm"/>
</patch>
<!-- PLACE DELPHINO MUSIQUE -->
<patch id="dukenukem">
<file disc="/sound/strm/A13.brstm" external="/sound/strm/DukeNukem.brstm"/>
</patch>
<!-- NORFAIR MUSIQUE -->
<patch id="metroidp2">
<file disc="/sound/strm/D01.brstm" external="/sound/strm/MetroidP2.brstm"/>
</patch>
<patch id="bryyo">
<file disc="/sound/strm/D02.brstm" external="/sound/strm/Bryyo.brstm"/>
</patch>
<patch id="rundas">
<file disc="/sound/strm/R12.brstm" external="/sound/strm/Rundas.brstm"/>
</patch>
<!-- FREGATE ORPHEON MUSIQUE -->
<patch id="aurora">
<file disc="/sound/strm/D04.brstm" external="/sound/strm/Aurora.brstm"/>
</patch>
<patch id="ghor">
<file disc="/sound/strm/D08.brstm" external="/sound/strm/Ghor.brstm"/>
</patch>
<!-- PORT TOWN MUSIQUE -->
<patch id="aeropolis">
<file disc="/sound/strm/I03.brstm" external="/sound/strm/Aeropolis.brstm"/>
</patch>
</wiidisc>
PS: La 1.02 est déjà sorti ^^, il existe même une version Brawl.
Super smash bros brawl - TextureSuper smash bros brawl - Texture tutorielMPlayer 0.75
https://nintendo-revolution.xooit.com
Cliquez ici
https://nintendo-revolution.xooit.com
Cliquez ici
-
Deathborn
- Initié
- Messages: 138
- Inscription: Ven 13 Nov 2009 19:28
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 3.3K
- cIOS Wii: IOS249 Rev14
M.A.J. 1.3
riivolution
Changelog
compatibilite System Menu 4.3
le voyant de la fente de la Wii s'éclairent
Des correctifs de stabilité pour tous les systèmes de fichiers
ferme les fichiers après quelques secondes pour leur permettre d'être remplacée au cours RiiFS
Amélioration de l'installation de canal
N'exige plus de SD / USB
améliorations RiiFS
C + + natif Server
Se connecte automatiquement sur un réseau local sans avoir besoin de carte SD / USB
riivolution
Changelog
compatibilite System Menu 4.3
le voyant de la fente de la Wii s'éclairent
Des correctifs de stabilité pour tous les systèmes de fichiers
ferme les fichiers après quelques secondes pour leur permettre d'être remplacée au cours RiiFS
Amélioration de l'installation de canal
N'exige plus de SD / USB
améliorations RiiFS
C + + natif Server
Se connecte automatiquement sur un réseau local sans avoir besoin de carte SD / USB
-
actarus1973
- Geek
- Messages: 2928
- Inscription: Mer 11 Fév 2009 11:52
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 4.1E
- cIOS Wii: d2x v9b1 r47
- Dongle PS3: Aucun
et un autre patch anti faille qui saute, un... merci pour la news
-
Oops
- God Member
- Messages: 7083
- Inscription: Jeu 2 Avr 2009 02:35
- Localisation: 17 et 95
- Sexe:
- Wi-Fi: Oui
- cIOS Wii: Wii vendu
- Type de DS: 3DS
- Linker DS: R4i GOLD 3DS (r4ids.cn)
- Firmware PS3: 4.11
- CFW PS3: ode a venir
- Type de PSP: Fat
- Firmware PSP: 6.60 pro-B10
- Type de Xbox360: Fat
- Lecteur Xbox360: LiteOn
- Firmware Xbox360: LT+3.0 rgh2 coolrunn
- Dashboard: 3.775
Riivolution 1.04
Maj de Aaron "AerialX", tueidj, Tempus, megazig
changelog v1.04
- Cette mise à jour fournit des correctifs dans les coulisses, qui n'affecte pas les caractéristiques mais permettra d'améliorer la performance globale du système.
- compatibilité avec le Systeme Menu 4.3v2 (Mise à jour du 8 Septembre 2010 )
- Nouveau savefile avec redirection des fonctionnalités
Télécharger
Source
Maj de Aaron "AerialX", tueidj, Tempus, megazig
changelog v1.04
- Cette mise à jour fournit des correctifs dans les coulisses, qui n'affecte pas les caractéristiques mais permettra d'améliorer la performance globale du système.
- compatibilité avec le Systeme Menu 4.3v2 (Mise à jour du 8 Septembre 2010 )
- Nouveau savefile avec redirection des fonctionnalités
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actarus1973
- Geek
- Messages: 2928
- Inscription: Mer 11 Fév 2009 11:52
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 4.1E
- cIOS Wii: d2x v9b1 r47
- Dongle PS3: Aucun
Riivolution v1.041
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actarus1973
- Geek
- Messages: 2928
- Inscription: Mer 11 Fév 2009 11:52
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 4.1E
- cIOS Wii: d2x v9b1 r47
- Dongle PS3: Aucun
merci
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Cocotte
- Novice
- Messages: 92
- Inscription: Dim 2 Aoû 2009 18:09
- Localisation: Tours
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 4.1E
- cIOS Wii: cIOS38 Rev17 et 20
- Type de DS: DS
- Linker DS: R4 News
- Firmware PS3: 3.73
- CFW PS3: Kmeaw
- Type de Xbox360: Fat
- Lecteur Xbox360: LiteOn
Maj Riivolution v1.05
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Ayatus
- Gamer
- Messages: 846
- Inscription: Mar 3 Aoû 2010 19:08
- Sexe:
- Wi-Fi: Non
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