MindCraft v9
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MindCraft v9
Développé par perli55, MindCraft v7 est un clone du jeu web MineCraft . mais complètement en scrolling 2D.
Contrôle:
Left: left
Right: right
Jump: up
Look up: triangle
Look down: cross
Next block in inventory: circle
Previous block in inventory: square
Place Block: L trigger
Remove Block: R trigger
Pause: start
Inventory: select
Camera movement: analog stick
Right: right
Jump: up
Look up: triangle
Look down: cross
Next block in inventory: circle
Previous block in inventory: square
Place Block: L trigger
Remove Block: R trigger
Pause: start
Inventory: select
Camera movement: analog stick
Changelog :
Rev 9:
* Fixed the bug that you couldn't save with a ghost spawner in your map
* Loading bar when you open game
* "Not enaugh memory" error while saving fixed and the time it takes to save is reduced for large saves
* Added difficulty option, "Simple" means no ghosts ,"Good" means ghosts only spawn in the dark and underground, "Badass" means they can spawn in light aswell, but chances are really small and they're weaker
* Added health potion that makes you invincible for 10 seconds
Rev 8:
* Fixed the "not enough memory" error that some had by using replacing the largest images with smaller ones
Rev 7:
* fixed the bug that doesn't add an object to your inventory when you pick it up
* TNT is craftable
* Fixes the bug that when a chest is broken, it drops odd stuff
Rev 6:
* Swords
* Ghost Spawners
* Ghosts Drop 1-7 cloud blocks and theres a 8 percent chance to get a gold bar
* Mushroom Stew (can heal you)
* Object's health and tool's power reorganized
Rev 5:
* Ghosts (being underground in the dark is suicide)
* Sponge
* Bucket that can be filled with water
* Fruit that can drop when you break leaves and that heal you (apple,orange,banana), but
currently they only drop if the trunk exists
* Walking on a cactus hurts
* When tools break is not random anymore
* Light system (it's dark underground ,use a torch to lit it up)
* Health
Rev 4:
* Adventure Mode
* Items drop
* Inventory
* Terrains
* Items: chest,workbench,furnace,portals,tools,ores,vines....
* Treasure room's generation (hidden rooms with treausre in them)
Rev 3:
* Doors
* Trapdoors
* TNT
* Clouds (blocks)
* Water flowing improved
* Camera view distance is limited
Rev 2:
* Function system (that was the hardest part ,but now functions can be added with ease)
* Water (flowing and you are able to swim in it)
* Ladders
* Falling sand and gravel
* Caves generation is improved
* A nicer and better selection of blocks to mess around with
* Fixed the bug that you couldn't save with a ghost spawner in your map
* Loading bar when you open game
* "Not enaugh memory" error while saving fixed and the time it takes to save is reduced for large saves
* Added difficulty option, "Simple" means no ghosts ,"Good" means ghosts only spawn in the dark and underground, "Badass" means they can spawn in light aswell, but chances are really small and they're weaker
* Added health potion that makes you invincible for 10 seconds
Rev 8:
* Fixed the "not enough memory" error that some had by using replacing the largest images with smaller ones
Rev 7:
* fixed the bug that doesn't add an object to your inventory when you pick it up
* TNT is craftable
* Fixes the bug that when a chest is broken, it drops odd stuff
Rev 6:
* Swords
* Ghost Spawners
* Ghosts Drop 1-7 cloud blocks and theres a 8 percent chance to get a gold bar
* Mushroom Stew (can heal you)
* Object's health and tool's power reorganized
Rev 5:
* Ghosts (being underground in the dark is suicide)
* Sponge
* Bucket that can be filled with water
* Fruit that can drop when you break leaves and that heal you (apple,orange,banana), but
currently they only drop if the trunk exists
* Walking on a cactus hurts
* When tools break is not random anymore
* Light system (it's dark underground ,use a torch to lit it up)
* Health
Rev 4:
* Adventure Mode
* Items drop
* Inventory
* Terrains
* Items: chest,workbench,furnace,portals,tools,ores,vines....
* Treasure room's generation (hidden rooms with treausre in them)
Rev 3:
* Doors
* Trapdoors
* TNT
* Clouds (blocks)
* Water flowing improved
* Camera view distance is limited
Rev 2:
* Function system (that was the hardest part ,but now functions can be added with ease)
* Water (flowing and you are able to swim in it)
* Ladders
* Falling sand and gravel
* Caves generation is improved
* A nicer and better selection of blocks to mess around with
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Source
Dernière édition par mamule le Mer 1 Juin 2011 10:48, édité 6 fois.
Raison: Maj MindCraft v9
Raison: Maj MindCraft v9
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salahpayne
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salahpayne
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- cIOS Wii: Cios57 rev20 slot249
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- Linker DS: R4 Clone
- Firmware PS3: 3.73
- CFW PS3: Waninkoko
- Type de PSP: Fat
- Firmware PSP: 6.39 Me
- Type de Xbox360: Fat
- Lecteur Xbox360: LiteOn
- Firmware Xbox360: Lt + 2.0
Maj MindCraft v5
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MAJ Mindcraft V6
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Maj Mindcraft V7
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TGbot
- Famous Member
- Messages: 4774
- Inscription: Dim 21 Sep 2008 11:15
- Sexe:
- Wi-Fi: Oui
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salahpayne
- Master Gamer
- Messages: 2390
- Inscription: Lun 20 Oct 2008 00:55
- Sexe:
- Wi-Fi: Oui
- Firmware Wii: 4.2E
- cIOS Wii: Cios57 rev20 slot249
- Type de DS: DS
- Linker DS: R4 Clone
- Firmware PS3: 3.73
- CFW PS3: Waninkoko
- Type de PSP: Fat
- Firmware PSP: 6.39 Me
- Type de Xbox360: Fat
- Lecteur Xbox360: LiteOn
- Firmware Xbox360: Lt + 2.0
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